From 5ed1bca57fa4f2511ea74110404e29e0df575ac1 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Tue, 13 Jan 2026 08:24:14 +0500 Subject: [PATCH] engine: client: allow enabling sv_cheats during demo playback --- engine/client/cl_main.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index 418a7feb..1cc40aed 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -175,16 +175,23 @@ connprotocol_t CL_Protocol( void ) void CL_SetCheatState( qboolean multiplayer, qboolean allow_cheats ) { + uint flags; + if( NET_NetadrType( &cls.netchan.remote_address ) == NA_LOOPBACK ) return; + if( cls.demoplayback ) + flags = FCVAR_SERVER; + else + flags = FCVAR_SERVER | FCVAR_READ_ONLY; + if( allow_cheats ) { - Cvar_FullSet( "sv_cheats", "1", FCVAR_READ_ONLY | FCVAR_SERVER ); + Cvar_FullSet( "sv_cheats", "1", flags ); } else { - Cvar_FullSet( "sv_cheats", "0", FCVAR_READ_ONLY | FCVAR_SERVER ); + Cvar_FullSet( "sv_cheats", "0", flags ); Cvar_SetCheatState(); } }