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https://github.com/FWGS/xash3d-fwgs.git
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engine: ref: Remove unused declarations, fix comment after rename
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@@ -3084,7 +3084,7 @@ EFRAGS MANAGEMENT
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*/
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*/
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/*
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/*
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=======================
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=======================
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R_ClearStaticEntities
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CL_ClearStaticEntities
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e.g. by demo request
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e.g. by demo request
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=======================
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=======================
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@@ -108,11 +108,6 @@ void CL_Disconnect( void )
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}
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}
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void R_ClearStaticEntities( void )
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{
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}
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void Host_Credits( void )
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void Host_Credits( void )
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{
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{
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@@ -348,12 +348,6 @@ void R_ClearDecals( void );
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void R_Set2DMode( qboolean enable );
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void R_Set2DMode( qboolean enable );
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void R_UploadStretchRaw( int texture, int cols, int rows, int width, int height, const byte *data );
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void R_UploadStretchRaw( int texture, int cols, int rows, int width, int height, const byte *data );
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//
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// gl_drawhulls.c
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//
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void R_DrawWorldHull( void );
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void R_DrawModelHull( void );
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//
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//
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// gl_image.c
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// gl_image.c
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//
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//
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@@ -426,7 +420,7 @@ void Matrix4x4_CreateModelview( matrix4x4 out );
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//
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//
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// gl_rmisc.c
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// gl_rmisc.c
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//
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//
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void R_ClearStaticEntities( void );
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void R_NewMap( void );
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//
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//
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// gl_rsurf.c
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// gl_rsurf.c
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@@ -515,7 +509,6 @@ void GL_OnContextCreated( void );
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void GL_InitExtensions( void );
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void GL_InitExtensions( void );
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void GL_ClearExtensions( void );
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void GL_ClearExtensions( void );
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int GL_LoadTexture( const char *name, const byte *buf, size_t size, int flags );
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int GL_LoadTexture( const char *name, const byte *buf, size_t size, int flags );
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void GL_FreeImage( const char *name );
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qboolean VID_ScreenShot( const char *filename, int shot_type );
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qboolean VID_ScreenShot( const char *filename, int shot_type );
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qboolean VID_CubemapShot( const char *base, uint size, const float *vieworg, qboolean skyshot );
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qboolean VID_CubemapShot( const char *base, uint size, const float *vieworg, qboolean skyshot );
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void R_GammaChanged( qboolean do_reset_gamma );
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void R_GammaChanged( qboolean do_reset_gamma );
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@@ -545,7 +538,6 @@ int R_CreateDecalList( decallist_t *pList );
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void R_ClearAllDecals( void );
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void R_ClearAllDecals( void );
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byte *Mod_GetCurrentVis( void );
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byte *Mod_GetCurrentVis( void );
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void Mod_SetOrthoBounds( const float *mins, const float *maxs );
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void Mod_SetOrthoBounds( const float *mins, const float *maxs );
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void R_NewMap( void );
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void CL_AddCustomBeam( cl_entity_t *pEnvBeam );
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void CL_AddCustomBeam( cl_entity_t *pEnvBeam );
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//
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//
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@@ -526,7 +526,6 @@ void GL_InitExtensions( void );
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void GL_ClearExtensions( void );
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void GL_ClearExtensions( void );
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void VID_CheckChanges( void );
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void VID_CheckChanges( void );
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int GL_LoadTexture( const char *name, const byte *buf, size_t size, int flags );
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int GL_LoadTexture( const char *name, const byte *buf, size_t size, int flags );
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void GL_FreeImage( const char *name );
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qboolean VID_ScreenShot( const char *filename, int shot_type );
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qboolean VID_ScreenShot( const char *filename, int shot_type );
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qboolean VID_CubemapShot( const char *base, uint size, const float *vieworg, qboolean skyshot );
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qboolean VID_CubemapShot( const char *base, uint size, const float *vieworg, qboolean skyshot );
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void R_GammaChanged( qboolean do_reset_gamma );
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void R_GammaChanged( qboolean do_reset_gamma );
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