engine: ensure that we loading same client library

This commit is contained in:
Alibek Omarov
2019-05-12 03:08:51 +03:00
parent e9e4a1296d
commit 5af6506d86
6 changed files with 11 additions and 7 deletions

View File

@@ -1544,8 +1544,8 @@ void FS_LoadGameInfo( const char *rootfolder )
}
if( !Sys_GetParmFromCmdLine( "-clientlib", SI.clientlib ) )
{
#ifdef __ANDROID__
Q_strncpy( SI.clientlib, CLIENTDLL, sizeof( SI.clientlib ) );
#ifdef XASH_INTERNAL_GAMELIBS
Q_strncpy( SI.clientlib, "client", sizeof( SI.clientlib ) );
#else
Q_strncpy( SI.clientlib, GI->client_lib, sizeof( SI.clientlib ) );
#endif