From 57ddff5457b4f0d42aa43b4a9e1f7ba5c96e8174 Mon Sep 17 00:00:00 2001 From: Crow-bar Date: Sun, 2 Oct 2022 21:36:41 +0300 Subject: [PATCH] engine: R_BreakModel limit reduction for psp --- engine/client/cl_tent.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/engine/client/cl_tent.c b/engine/client/cl_tent.c index 1e3bdc03..4c6c03af 100644 --- a/engine/client/cl_tent.c +++ b/engine/client/cl_tent.c @@ -1023,8 +1023,12 @@ void GAME_EXPORT R_BreakModel( const vec3_t pos, const vec3_t size, const vec3_t count = (size[0] * size[1] + size[1] * size[2] + size[2] * size[0]) / (3 * SHARD_VOLUME * SHARD_VOLUME); } +#if XASH_PSP + if( count > 15 ) count = 15; +#else // limit to 100 pieces if( count > 100 ) count = 100; +#endif for( i = 0; i < count; i++ ) {