client: parse: fix svc_spawnbaseline entity type delta table determine order

This commit is contained in:
Alibek Omarov
2026-06-21 10:13:46 +05:00
parent d9ecd03b4a
commit 57206b3651

View File

@@ -1186,8 +1186,8 @@ void CL_ParseBaseline( sizebuf_t *msg, connprotocol_t proto )
int type = MSG_ReadUBitLong( msg, 2 );
int delta_type;
if( player ) delta_type = DT_ENTITY_STATE_PLAYER_T;
else if( type != ENTITY_NORMAL ) delta_type = DT_CUSTOM_ENTITY_STATE_T;
if( FBitSet( type, ENTITY_BEAM )) delta_type = DT_CUSTOM_ENTITY_STATE_T;
else if( player ) delta_type = DT_ENTITY_STATE_PLAYER_T;
else delta_type = DT_ENTITY_STATE_T;
Delta_ReadGSFields( msg, delta_type, &ent->prevstate, &ent->baseline, 1.0f );