diff --git a/engine/server/sv_main.c b/engine/server/sv_main.c index 46059a65..b86a1b00 100644 --- a/engine/server/sv_main.c +++ b/engine/server/sv_main.c @@ -763,7 +763,7 @@ void SV_AddToMaster( netadr_t from, sizebuf_t *msg ) Info_SetValueForKey( s, "gamedir", GI->gamefolder, len ); // gamedir Info_SetValueForKey( s, "map", sv.name, len ); // current map Info_SetValueForKey( s, "type", (Host_IsDedicated()) ? "d" : "l", len ); // dedicated or local - Info_SetValueForKey( s, "password", "0", len ); // is password set + Info_SetValueForKey( s, "password", SV_HavePassword() ? "0" : "1", len ); // is password set Info_SetValueForKey( s, "os", "w", len ); // Windows Info_SetValueForKey( s, "secure", "0", len ); // server anti-cheat Info_SetValueForKey( s, "lan", "0", len ); // LAN servers doesn't send info to master