ref: gl: cleanup unused functions in frustum

This commit is contained in:
Alibek Omarov
2023-04-03 05:05:18 +03:00
parent fd795d5612
commit 550ced9c36
5 changed files with 0 additions and 235 deletions

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@@ -188,7 +188,6 @@ void VectorVectors( const vec3_t forward, vec3_t right, vec3_t up );
void VectorAngles( const float *forward, float *angles );
void AngleVectors( const vec3_t angles, vec3_t forward, vec3_t right, vec3_t up );
void VectorsAngles( const vec3_t forward, const vec3_t right, const vec3_t up, vec3_t angles );
qboolean PlanesGetIntersectionPoint( const struct mplane_s *plane1, const struct mplane_s *plane2, const struct mplane_s *plane3, vec3_t out );
void PlaneIntersect( const struct mplane_s *plane, const vec3_t p0, const vec3_t p1, vec3_t out );
void ClearBounds( vec3_t mins, vec3_t maxs );