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https://github.com/FWGS/xash3d-fwgs.git
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engine: bring back texture replacement
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@@ -63,6 +63,7 @@ CVAR_DEFINE( host_maxfps, "fps_max", "72", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "host
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static CVAR_DEFINE_AUTO( host_framerate, "0", FCVAR_FILTERABLE, "locks frame timing to this value in seconds" );
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static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "milliseconds to sleep for each frame. higher values reduce fps accuracy" );
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static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
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CVAR_DEFINE_AUTO( host_allow_materials, "0", FCVAR_LATCH|FCVAR_ARCHIVE, "allow texture replacements from materials/ folder" );
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CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
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typedef struct feature_message_s
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@@ -1327,6 +1328,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
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Cmd_AddRestrictedCommand ( "crash", Host_Crash_f, "a way to force a bus error for development reasons");
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}
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Cvar_RegisterVariable( &host_allow_materials );
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Cvar_RegisterVariable( &host_serverstate );
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Cvar_RegisterVariable( &host_maxfps );
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Cvar_RegisterVariable( &host_framerate );
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@@ -1372,6 +1374,9 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
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Wcon_InitConsoleCommands ();
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#endif
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// disable texture replacements for dedicated
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Cvar_FullSet( "host_allow_materials", "0", FCVAR_READ_ONLY );
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Cmd_AddRestrictedCommand( "quit", Sys_Quit, "quit the game" );
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Cmd_AddRestrictedCommand( "exit", Sys_Quit, "quit the game" );
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}
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