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ref: remove Mod_LoadMapSprite from RefAPI
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@@ -55,7 +55,7 @@ GNU General Public License for more details.
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// Move hulls rendering back to engine
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// Removed lightstyle, dynamic and entity light functions. Renderer is supposed to get them through PARM_GET_*_PTR.
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// CL_RunLightStyles now accepts lightstyles array.
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// Removed R_DrawTileClear.
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// Removed R_DrawTileClear and Mod_LoadMapSprite, as they're implemented on engine side
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// Removed FillRGBABlend. Now FillRGBA accepts rendermode parameter.
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#define REF_API_VERSION 9
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@@ -550,7 +550,6 @@ typedef struct ref_interface_s
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// model management
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// flags ignored for everything except spritemodels
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void (*Mod_LoadMapSprite)( struct model_s *mod, const void *buffer, size_t size, qboolean *loaded );
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qboolean (*Mod_ProcessRenderData)( model_t *mod, qboolean create, const byte *buffer );
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void (*Mod_StudioLoadTextures)( model_t *mod, void *data );
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