engine: make playermove funcs truly shared between client and server

This commit is contained in:
Alibek Omarov
2023-01-05 23:50:42 +03:00
parent 49a65edfc3
commit 4cb109abe0
8 changed files with 180 additions and 267 deletions

View File

@@ -359,7 +359,7 @@ static ref_api_t gEngfuncs =
pfnGetPhysent,
pfnTraceSurface,
PM_TraceLine,
PM_CL_TraceLine,
CL_VisTraceLine,
CL_TraceLine,
pfnGetMoveVars,