From 4a2b3e89b41c6575dde656a101262aa36bed26a4 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Mon, 6 Apr 2026 07:14:06 +0500 Subject: [PATCH] engine: client: disable NET_EXT_SPLITSIZE in local game, for slightly better performance --- engine/client/cl_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index 5c881008..bc3ac478 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -1174,7 +1174,7 @@ static void CL_SendConnectPacket( connprotocol_t proto, int challenge ) else { const char *qport = Cvar_VariableString( "net_qport" ); - int extensions = NET_EXT_SPLITSIZE; + int extensions = Host_IsLocalGame() ? 0 : NET_EXT_SPLITSIZE; string key; ID_GetMD5ForAddress( key, adr, sizeof( key ));