diff --git a/engine/client/cl_render.c b/engine/client/cl_render.c index aad0a2de..d6bcf349 100644 --- a/engine/client/cl_render.c +++ b/engine/client/cl_render.c @@ -277,7 +277,7 @@ static render_api_t gRenderAPI = pfnCompareFileTime, Host_Error, (void*)CL_ModelHandle, - pfnTime, + Sys_FloatTime, Cvar_Set, S_FadeMusicVolume, COM_SetRandomSeed, diff --git a/engine/common/common.h b/engine/common/common.h index 3472988e..b798eae1 100644 --- a/engine/common/common.h +++ b/engine/common/common.h @@ -647,7 +647,6 @@ void Con_DPrintf( const char *fmt, ... ) FORMAT_CHECK( 1 ); void Con_Printf( const char *szFmt, ... ) FORMAT_CHECK( 1 ); int pfnNumberOfEntities( void ); int pfnIsInGame( void ); -float pfnTime( void ); #define copystring( s ) _copystring( host.mempool, s, __FILE__, __LINE__ ) #define copystringpool( pool, s ) _copystring( pool, s, __FILE__, __LINE__ ) #define SV_CopyString( s ) _copystring( svgame.stringspool, s, __FILE__, __LINE__ ) diff --git a/engine/server/sv_game.c b/engine/server/sv_game.c index f5352ddf..ddfbc3b3 100644 --- a/engine/server/sv_game.c +++ b/engine/server/sv_game.c @@ -4803,7 +4803,7 @@ static enginefuncs_t gEngfuncs = COM_RandomLong, COM_RandomFloat, pfnSetView, - pfnTime, + Sys_FloatTime, pfnCrosshairAngle, COM_LoadFileForMe, COM_FreeFile,