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engine: common: make some simple functions inlined
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@@ -769,13 +769,25 @@ void UI_ShowConnectionWarning( void );
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void Cmd_Null_f( void );
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void Rcon_Print( host_redirect_t *rd, const char *pMsg );
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qboolean COM_ParseVector( char **pfile, float *v, size_t size );
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void COM_NormalizeAngles( vec3_t angles );
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int COM_FileSize( const char *filename );
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void COM_FreeFile( void *buffer );
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int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare );
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char *va( const char *format, ... ) _format( 1 );
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qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer );
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static inline void COM_NormalizeAngles( vec3_t angles )
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{
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int i;
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for( i = 0; i < 3; i++ )
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{
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if( angles[i] > 180.0f )
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angles[i] -= 360.0f;
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else if( angles[i] < -180.0f )
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angles[i] += 360.0f;
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}
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}
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#if !XASH_DEDICATED
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connprotocol_t CL_Protocol( void );
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#else
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