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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
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@@ -322,11 +322,6 @@ bool CEngineSurface :: setFullscreenMode( int wide, int tall, int bpp )
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{
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// NOTE: Xash3D always working in 32-bit mode
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// Skip it now. VGUI cannot change video modes
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/*if( R_DescribeVIDMode( wide, tall ))
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{
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Cvar_SetFloat( "fullscreen", 1.0f );
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return true;
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}*/
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return false;
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}
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