engine: client: rename CL_LegacyMode to CL_Protocol

This commit is contained in:
Alibek Omarov
2024-10-07 19:04:24 +03:00
parent 5efa68757e
commit 3a1bb12830
6 changed files with 24 additions and 15 deletions

View File

@@ -171,6 +171,11 @@ int CL_IsDevOverviewMode( void )
return 0;
}
connprotocol_t CL_Protocol( void )
{
return cls.legacymode;
}
/*
===============
CL_CheckClientState

View File

@@ -658,8 +658,3 @@ void CL_LegacyPrecache_f( void )
MSG_WriteStringf( &cls.netchan.message, "begin %i", spawncount );
cls.signon = SIGNONS - 1;
}
qboolean CL_LegacyMode( void )
{
return cls.legacymode == PROTO_LEGACY;
}

View File

@@ -308,14 +308,6 @@ typedef enum
CL_CHANGELEVEL, // draw 'loading' during changelevel
} scrstate_t;
typedef enum
{
PROTO_CURRENT = 0, // Xash3D 49
PROTO_LEGACY = 1, // Xash3D 48
PROTO_QUAKE = 2, // Quake 15
PROTO_GOLDSRC = 3, // GoldSrc 48
} connprotocol_t;
typedef struct
{
char name[32];