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engine: get rid of SendKeyEvents function, it only listened for WM_QUIT on Windows and we don't use that with SDL
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@@ -253,14 +253,6 @@ static inline char *Platform_Input( void )
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#endif
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}
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#if XASH_WIN32
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void Platform_SendKeyEvents( void );
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#else
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static inline void Platform_SendKeyEvents( void )
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{
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}
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#endif
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/*
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==============================================================================
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