engine: client: fix invalid playerinfo being accessed by renderer

This commit is contained in:
Alibek Omarov
2022-08-13 01:29:45 +03:00
parent 1d558b33d6
commit 314672d82c
3 changed files with 1 additions and 17 deletions
-1
View File
@@ -748,7 +748,6 @@ void R_ClearAllDecals( void );
void CL_ClearStaticEntities( void );
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
struct cl_entity_s *CL_GetEntityByIndex( int index );
struct player_info_s *CL_GetPlayerInfo( int playerIndex );
void CL_ServerCommand( qboolean reliable, const char *fmt, ... ) _format( 2 );
void CL_HudMessage( const char *pMessage );
const char *CL_MsgInfo( int cmd );