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ref: add GL_ResampleTexture to libref_common
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@@ -25,6 +25,7 @@ ref_host_t *gp_host;
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uint16_t rtable[MOD_FRAMES][MOD_FRAMES];
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dlight_t *gp_dlights;
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int g_lightstylevalue[MAX_LIGHTSTYLES];
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poolhandle_t r_temppool;
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void _Mem_Free( void *data, const char *filename, int fileline )
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{
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