Merge branch 'master' into master

This commit is contained in:
Mr0maks
2019-05-30 21:25:56 +05:00
committed by GitHub
19 changed files with 232 additions and 131 deletions
+7 -4
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@@ -109,7 +109,7 @@ void CRC32_ProcessByte( dword *pulCRC, byte ch )
void CRC32_ProcessBuffer( dword *pulCRC, const void *pBuffer, int nBuffer )
{
dword ulCrc = *pulCRC;
dword ulCrc = *pulCRC, tmp;
byte *pb = (byte *)pBuffer;
uint nFront;
int nMain;
@@ -120,7 +120,8 @@ JustAfew:
case 6: ulCrc = crc32table[*pb++ ^ (byte)ulCrc] ^ (ulCrc >> 8);
case 5: ulCrc = crc32table[*pb++ ^ (byte)ulCrc] ^ (ulCrc >> 8);
case 4:
ulCrc ^= *(dword *)pb; // warning, this only works on little-endian.
memcpy( &tmp, pb, sizeof(dword));
ulCrc ^= tmp; // warning, this only works on little-endian.
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
@@ -151,12 +152,14 @@ JustAfew:
nMain = nBuffer >> 3;
while( nMain-- )
{
ulCrc ^= *(dword *)pb; // warning, this only works on little-endian.
memcpy( &tmp, pb, sizeof(dword));
ulCrc ^= tmp; // warning, this only works on little-endian.
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
ulCrc ^= *(dword *)(pb + 4);// warning, this only works on little-endian.
memcpy( &tmp, pb + 4, sizeof(dword));
ulCrc ^= tmp; // warning, this only works on little-endian.
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
ulCrc = crc32table[(byte)ulCrc] ^ (ulCrc >> 8);
+5 -5
View File
@@ -71,7 +71,7 @@ typedef struct stringlist_s
typedef struct wadtype_s
{
char *ext;
char type;
signed char type;
} wadtype_t;
typedef struct file_s
@@ -150,7 +150,7 @@ qboolean fs_caseinsensitive = true; // try to search missing files
static void FS_InitMemory( void );
static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedironly );
static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const char matchtype );
static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const signed char matchtype );
static dpackfile_t *FS_AddFileToPack( const char* name, pack_t *pack, fs_offset_t offset, fs_offset_t size );
void Zip_Close( zip_t *zip );
static byte *W_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamedironly );
@@ -2367,7 +2367,7 @@ static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedir
else if( search->wad )
{
dlumpinfo_t *lump;
char type = W_TypeFromExt( name );
signed char type = W_TypeFromExt( name );
qboolean anywadname = true;
string wadname, wadfolder;
string shortname;
@@ -3381,7 +3381,7 @@ search_t *FS_Search( const char *pattern, int caseinsensitive, int gamedironly )
else if( searchpath->wad )
{
string wadpattern, wadname, temp2;
char type = W_TypeFromExt( pattern );
signed char type = W_TypeFromExt( pattern );
qboolean anywadname = true;
string wadfolder;
@@ -3594,7 +3594,7 @@ W_FindLump
Serach for already existed lump
===========
*/
static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const char matchtype )
static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const signed char matchtype )
{
int left, right;
+2 -2
View File
@@ -78,8 +78,8 @@ typedef struct
int size; // uncompressed
signed char type; // TYP_*
signed char attribs; // file attribs
char pad0;
char pad1;
signed char pad0;
signed char pad1;
char name[WAD3_NAMELEN]; // must be null terminated
} dlumpinfo_t;
+3 -17
View File
@@ -43,25 +43,11 @@ qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesi
qboolean load_qfont = false;
bmp_t bhdr;
if( filesize < sizeof( bhdr )) return false;
if( filesize < sizeof( bhdr )) return false;
buf_p = (byte *)buffer;
bhdr.id[0] = *buf_p++;
bhdr.id[1] = *buf_p++; // move pointer
bhdr.fileSize = *(int *)buf_p; buf_p += 4;
bhdr.reserved0 = *(int *)buf_p; buf_p += 4;
bhdr.bitmapDataOffset = *(int *)buf_p; buf_p += 4;
bhdr.bitmapHeaderSize = *(int *)buf_p; buf_p += 4;
bhdr.width = *(int *)buf_p; buf_p += 4;
bhdr.height = *(int *)buf_p; buf_p += 4;
bhdr.planes = *(short *)buf_p; buf_p += 2;
bhdr.bitsPerPixel = *(short *)buf_p; buf_p += 2;
bhdr.compression = *(int *)buf_p; buf_p += 4;
bhdr.bitmapDataSize = *(int *)buf_p; buf_p += 4;
bhdr.hRes = *(int *)buf_p; buf_p += 4;
bhdr.vRes = *(int *)buf_p; buf_p += 4;
bhdr.colors = *(int *)buf_p; buf_p += 4;
bhdr.importantColors = *(int *)buf_p; buf_p += 4;
memcpy( &bhdr, buf_p, sizeof( bmp_t ));
buf_p += sizeof( bmp_t );
// bogus file header check
if( bhdr.reserved0 != 0 ) return false;