From 2ea0b0d60c6955d3dbd1e2f4febf9525a6821611 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Mon, 28 Oct 2024 20:13:52 +0300 Subject: [PATCH] engine: client: fix fire field additive transparency from 80 to 180 (thanks @autisoid!) --- engine/client/cl_tent.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/cl_tent.c b/engine/client/cl_tent.c index ae16a1f0..487456fb 100644 --- a/engine/client/cl_tent.c +++ b/engine/client/cl_tent.c @@ -1776,7 +1776,7 @@ void GAME_EXPORT R_FireField( float *org, int radius, int modelIndex, int count, else if( FBitSet( flags, TEFIRE_FLAG_ADDITIVE )) { pTemp->entity.curstate.rendermode = kRenderTransAdd; - pTemp->entity.curstate.renderamt = 80; + pTemp->entity.curstate.renderamt = 180; } else {