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engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
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@@ -651,6 +651,8 @@ int pfnDropToFloor( edict_t* e );
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edict_t *SV_EdictNum( int n );
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void SV_SetModel( edict_t *ent, const char *name );
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int pfnDecalIndex( const char *m );
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void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
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qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
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//
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// sv_log.c
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