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ref: remove unused function declarations
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@@ -538,8 +538,6 @@ void R_RunViewmodelEvents( void );
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void R_DrawViewModel( void );
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void R_DrawViewModel( void );
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int R_GetSpriteTexture( const struct model_s *m_pSpriteModel, int frame );
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int R_GetSpriteTexture( const struct model_s *m_pSpriteModel, int frame );
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void R_DecalShoot( int textureIndex, int entityIndex, int modelIndex, vec3_t pos, int flags, float scale );
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void R_DecalShoot( int textureIndex, int entityIndex, int modelIndex, vec3_t pos, int flags, float scale );
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void R_RemoveEfrags( struct cl_entity_s *ent );
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void R_AddEfrags( struct cl_entity_s *ent );
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void R_DecalRemoveAll( int texture );
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void R_DecalRemoveAll( int texture );
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int R_CreateDecalList( decallist_t *pList );
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int R_CreateDecalList( decallist_t *pList );
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void R_ClearAllDecals( void );
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void R_ClearAllDecals( void );
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@@ -622,8 +622,6 @@ void R_RunViewmodelEvents( void );
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void R_DrawViewModel( void );
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void R_DrawViewModel( void );
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int R_GetSpriteTexture( const struct model_s *m_pSpriteModel, int frame );
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int R_GetSpriteTexture( const struct model_s *m_pSpriteModel, int frame );
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void R_DecalShoot( int textureIndex, int entityIndex, int modelIndex, vec3_t pos, int flags, float scale );
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void R_DecalShoot( int textureIndex, int entityIndex, int modelIndex, vec3_t pos, int flags, float scale );
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void R_RemoveEfrags( struct cl_entity_s *ent );
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void R_AddEfrags( struct cl_entity_s *ent );
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void R_DecalRemoveAll( int texture );
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void R_DecalRemoveAll( int texture );
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int R_CreateDecalList( decallist_t *pList );
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int R_CreateDecalList( decallist_t *pList );
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void R_ClearAllDecals( void );
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void R_ClearAllDecals( void );
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