From 1ba45bde13b0123d61df578655a5f9cd199b2d1e Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Wed, 3 Sep 2025 03:51:15 +0500 Subject: [PATCH] engine: server: fix voice block inverted logic, instead of checking the player's we're sending listeners list, check current player --- engine/server/sv_client.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/sv_client.c b/engine/server/sv_client.c index 089e61e8..cbc2ecdf 100644 --- a/engine/server/sv_client.c +++ b/engine/server/sv_client.c @@ -3570,7 +3570,7 @@ static void SV_ParseVoiceData( sv_client_t *cl, sizebuf_t *msg ) if( cur->state < cs_connected ) continue; - if( !FBitSet( cur->listeners, BIT( client ))) + if( !FBitSet( cl->listeners, BIT( i ))) continue; }