From 1b2ab3474566fe571da042104f79d2cd18912558 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sun, 5 Apr 2026 04:55:17 +0500 Subject: [PATCH] engine: client: keep TF_NEAREST enabled for console font, if HUD font failed to load --- engine/client/cl_scrn.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/cl_scrn.c b/engine/client/cl_scrn.c index ba90d6be..a5302304 100644 --- a/engine/client/cl_scrn.c +++ b/engine/client/cl_scrn.c @@ -744,7 +744,7 @@ void SCR_LoadCreditsFont( void ) success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, &hud_fontrender, TF_FONT ); if( !success ) - success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &hud_fontrender, TF_FONT ); + success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &hud_fontrender, TF_FONT|TF_NEAREST ); // copy font size for client.dll if( success )