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ref: gl: merge refactoring changes from litwater branch
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@@ -90,10 +90,10 @@ GNU General Public License for more details.
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#define MODEL_CLIENT BIT( 30 ) // client sprite
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// goes into world.flags
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#define FWORLD_SKYSPHERE BIT( 0 )
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#define FWORLD_CUSTOM_SKYBOX BIT( 1 )
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#define FWORLD_WATERALPHA BIT( 2 )
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#define FWORLD_HAS_DELUXEMAP BIT( 3 )
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#define FWORLD_SKYSPHERE BIT( 0 )
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#define FWORLD_CUSTOM_SKYBOX BIT( 1 )
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#define FWORLD_WATERALPHA BIT( 2 )
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#define FWORLD_HAS_DELUXEMAP BIT( 3 )
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// special rendermode for screenfade modulate
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// (probably will be expanded at some point)
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