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ref: add R_EntityDynamicLight that calculates lighting for studio and alias models, and also located in libref_common
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@@ -223,7 +223,6 @@ typedef struct
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model_t *worldmodel;
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world_static_t *world;
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cl_entity_t *entities;
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movevars_t *movevars;
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color24 *palette;
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cl_entity_t *viewent;
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dlight_t *elights;
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