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ref: soft: cleanup after RefAPI changes, remove unused functions
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@@ -317,11 +317,6 @@ static void GAME_EXPORT R_ShowTextures( void )
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// textures undone too
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}
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static void GAME_EXPORT R_ShowTree( void )
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{
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// do we really need this here???
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}
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void GAME_EXPORT R_SetupSky(const char *skyboxname)
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{
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@@ -378,11 +373,6 @@ static void GAME_EXPORT GL_TextureTarget(uint target)
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}
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static void GAME_EXPORT GL_BuildLightmaps( void )
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{
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CL_RunLightStyles();
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}
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void GAME_EXPORT Mod_SetOrthoBounds(const float *mins, const float *maxs)
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{
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