Files
FC1/Ubisoft.com/GSServices/tools-gui/gs-masterserverclient/gsMasterServerClient.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

74 lines
2.3 KiB
C++

// gsMasterServerClient.h : main header file for the GSMASTERSERVERCLIENT application
//
#if !defined(AFX_GSMASTERSERVERCLIENT_H__105658B5_BC80_41F6_9297_FE8034DAE519__INCLUDED_)
#define AFX_GSMASTERSERVERCLIENT_H__105658B5_BC80_41F6_9297_FE8034DAE519__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "GSTypes.h"
//UBI.COM: Macros to help with locking the Mutex defined in gsMasterServerClient.cpp
#define LOCKMUTEX() WaitForSingleObject(g_Mutex,INFINITE)
#define UNLOCKMUTEX() ReleaseMutex(g_Mutex)
/////////////////////////////////////////////////////////////////////////////
// CGsMasterServerClientApp:
// See gsMasterServerClient.cpp for the implementation of this class
//
class CGsMasterServerClientApp : public CWinApp
{
public:
CGsMasterServerClientApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGsMasterServerClientApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CGsMasterServerClientApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//UBI.COM: The callbacks to register.
GSvoid __stdcall MSGameServer(GSuint uiID,
GSshort siGroupType,GSchar *szGroupName, GSint iConfig,
GSchar *szMaster,GSchar *szAllowedGames,GSchar *szGames,
GSchar *szGameVersion,GSchar *szGSVersion,GSvoid *vpInfo,GSint iSize,
GSuint uiMaxPlayer,GSuint uiNbrPlayer,GSuint uiMaxVisitor,
GSuint uiNbrVisitor,GSchar *szIPAddress,GSchar *szAltIPAddress,
GSint iEventID);
GSvoid __stdcall MSError(GSint iReason);
GSvoid __stdcall MSInitFinished();
GSvoid __stdcall MSRequestFinished();
GSvoid __stdcall MSJoinFinished(GSuint uiID,GSvoid *vpGameData,GSint iSize,
GSchar *szIPAddress,GSchar *szAltIPAddress,GSushort usPort);
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GSMASTERSERVERCLIENT_H__105658B5_BC80_41F6_9297_FE8034DAE519__INCLUDED_)