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FC1/Ubisoft.com/GSServices/sdks/gs-sdk-cdkey/doc-api/GSCDKeyDefines_8h-source.html
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<h1>GSCDKeyDefines.h</h1><a href="GSCDKeyDefines_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">//****************************************************************************</span>
00002 <span class="comment">//* Author: Guillaume Plante gsdevelopers@ubisoft.com</span>
00003 <span class="comment">//* Date: 2002-06-06 15:20:01</span>
00010 <span class="comment"></span><span class="comment">//****************************************************************************</span>
00011
00012 <span class="preprocessor">#ifndef _GSCDKEYDEFINES_H_</span>
00013 <span class="preprocessor"></span><span class="preprocessor">#define _GSCDKEYDEFINES_H_</span>
00014 <span class="preprocessor"></span>
00015 <span class="preprocessor">#include "GSTypes.h"</span>
00016 <span class="preprocessor">#include "define.h"</span>
00017 <span class="preprocessor">#include "CDKeyDefines.h"</span>
00018
<a name="l00019"></a><a class="code" href="GSCDKeyDefines_8h.html#a0">00019</a> <span class="keyword">typedef</span> GSuint <a class="code" href="GSCDKeyDefines_8h.html#a0">GSCDKeyRequest</a>;
00020
00021
<a name="l00027"></a><a class="code" href="struct__REPLY__INFORMATION.html">00027</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct__REPLY__INFORMATION.html">_REPLY_INFORMATION</a>
00028 {
<a name="l00029"></a><a class="code" href="struct__REPLY__INFORMATION.html#o0">00029</a> <a class="code" href="GSCDKeyDefines_8h.html#a0">GSCDKeyRequest</a> <a class="code" href="struct__REPLY__INFORMATION.html#o0">CDKeyRequest</a>;
<a name="l00030"></a><a class="code" href="struct__REPLY__INFORMATION.html#o1">00030</a> GSbool <a class="code" href="struct__REPLY__INFORMATION.html#o1">bSucceeded</a>;
<a name="l00031"></a><a class="code" href="struct__REPLY__INFORMATION.html#o2">00031</a> GSushort <a class="code" href="struct__REPLY__INFORMATION.html#o2">usErrorID</a>;
00032 } <a class="code" href="struct__REPLY__INFORMATION.html">REPLY_INFORMATION</a>,*<a class="code" href="struct__REPLY__INFORMATION.html">PREPLY_INFORMATION</a>;
00033
<a name="l00039"></a><a class="code" href="struct__VALIDATION__SERVER__INFO.html">00039</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct__VALIDATION__SERVER__INFO.html">_VALIDATION_SERVER_INFO</a>
00040 {
<a name="l00041"></a><a class="code" href="struct__VALIDATION__SERVER__INFO.html#o0">00041</a> GSchar <a class="code" href="struct__VALIDATION__SERVER__INFO.html#o0">szIPAddress</a>[IPADDRESSLENGTH];
<a name="l00042"></a><a class="code" href="struct__VALIDATION__SERVER__INFO.html#o1">00042</a> GSushort <a class="code" href="struct__VALIDATION__SERVER__INFO.html#o1">usPort</a>;
00043 } <a class="code" href="struct__VALIDATION__SERVER__INFO.html">VALIDATION_SERVER_INFO</a>,*<a class="code" href="struct__VALIDATION__SERVER__INFO.html">PVALIDATION_SERVER_INFO</a>;
00044
00045
<a name="l00051"></a><a class="code" href="struct__ACTIVATION__INFO.html">00051</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct__ACTIVATION__INFO.html">_ACTIVATION_INFO</a>
00052 {
<a name="l00053"></a><a class="code" href="struct__ACTIVATION__INFO.html#o0">00053</a> GSchar <a class="code" href="struct__ACTIVATION__INFO.html#o0">szGameName</a>[GAMELENGTH];
<a name="l00054"></a><a class="code" href="struct__ACTIVATION__INFO.html#o1">00054</a> GSchar <a class="code" href="struct__ACTIVATION__INFO.html#o1">szCDKey</a>[CDKEY_SIZE + 1];
00055 } <a class="code" href="struct__ACTIVATION__INFO.html">ACTIVATION_INFO</a>,*<a class="code" href="struct__ACTIVATION__INFO.html">PACTIVATION_INFO</a>;
00056
<a name="l00062"></a><a class="code" href="struct__VALIDATION__INFO.html">00062</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct__VALIDATION__INFO.html">_VALIDATION_INFO</a>
00063 {
<a name="l00064"></a><a class="code" href="struct__VALIDATION__INFO.html#o0">00064</a> GSubyte <a class="code" href="struct__VALIDATION__INFO.html#o0">ucActivationID</a>[ACTIVATION_ID_SIZE];
<a name="l00065"></a><a class="code" href="struct__VALIDATION__INFO.html#o1">00065</a> GSchar <a class="code" href="struct__VALIDATION__INFO.html#o1">szCDKey</a>[CDKEY_SIZE + 1];
00066 } <a class="code" href="struct__VALIDATION__INFO.html">VALIDATION_INFO</a>,*<a class="code" href="struct__VALIDATION__INFO.html">PVALIDATION_INFO</a>;
00067
00068 <span class="preprocessor">#endif //_GSCDKEYDEFINES_H_</span>
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<i>Ubi.com GameService SDK - &copy;UbiSoft Entertainment 2002 </i><br>
<i><a href="mailto:gsdevteam@ubisoft.com">GameService development team</a></i>
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