532 lines
19 KiB
C++
532 lines
19 KiB
C++
/*
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*
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* Copyright (c) 1996,1997
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* Silicon Graphics Computer Systems, Inc.
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*
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* Copyright (c) 1997
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* Moscow Center for SPARC Technology
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*
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* Copyright (c) 1999
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* Boris Fomitchev
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*
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* This material is provided "as is", with absolutely no warranty expressed
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* or implied. Any use is at your own risk.
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*
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* Permission to use or copy this software for any purpose is hereby granted
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* without fee, provided the above notices are retained on all copies.
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* Permission to modify the code and to distribute modified code is granted,
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* provided the above notices are retained, and a notice that the code was
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* modified is included with the above copyright notice.
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*
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*/
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/* NOTE: This is an internal header file, included by other STL headers.
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* You should not attempt to use it directly.
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*/
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#ifndef _STLP_INTERNAL_ALLOC_H
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#define _STLP_INTERNAL_ALLOC_H
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# ifndef _STLP_CSTDDEF
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# include <cstddef>
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# endif
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#if !defined (_STLP_DEBUG_H) && (defined (_STLP_DEBUG) || defined (_STLP_ASSERTIONS))
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# include <stl/debug/_debug.h>
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#endif
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# ifndef _STLP_CSTDLIB
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# include <cstdlib>
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# endif
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# ifndef _STLP_CSTRING
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# include <cstring>
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# endif
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# ifndef __THROW_BAD_ALLOC
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# if !defined(_STLP_USE_EXCEPTIONS)
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# if !defined (_STLP_CSTDIO)
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# include <cstdio>
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# endif
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# if !defined (_STLP_CSTDLIB)
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# include <cstdlib>
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# endif
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# define __THROW_BAD_ALLOC puts("out of memory\n"); exit(1)
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# else /* !defined(_STLP_USE_EXCEPTIONS) */
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# define __THROW_BAD_ALLOC throw _STLP_STD::bad_alloc()
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# endif /* !defined(_STLP_USE_EXCEPTIONS) */
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# endif /* __THROW_BAD_ALLOC */
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# ifndef _STLP_INTERNAL_NEW_HEADER
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# include <stl/_new.h>
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# endif
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#if /* defined (_STLP_THREADS) && */ ! defined (_STLP_INTERNAL_THREADS_H)
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# include <stl/_threads.h>
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#endif
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#ifndef _STLP_INTERNAL_CONSTRUCT_H
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# include <stl/_construct.h>
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#endif
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#ifndef __ALLOC
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# define __ALLOC __sgi_alloc
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#endif
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# ifndef __RESTRICT
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# define __RESTRICT
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# endif
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#if defined (_STLP_THREADS) || (defined(_STLP_OWN_IOSTREAMS) && ! defined (_STLP_NO_THREADS) && ! defined (_NOTHREADS) )
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# define _STLP_NODE_ALLOCATOR_THREADS true
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#else
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# define _STLP_NODE_ALLOCATOR_THREADS false
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#endif
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_STLP_BEGIN_NAMESPACE
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# if defined (_STLP_USE_RAW_SGI_ALLOCATORS)
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template <class _Tp, class _Alloc> struct __allocator;
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# endif
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// Malloc-based allocator. Typically slower than default alloc below.
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// Typically thread-safe and more storage efficient.
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typedef void (* __oom_handler_type)();
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template <int __inst>
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class __malloc_alloc {
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private:
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static void* _STLP_CALL _S_oom_malloc(size_t);
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static __oom_handler_type __oom_handler;
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public:
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// this one is needed for proper simple_alloc wrapping
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typedef char value_type;
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# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)
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template <class _Tp1> struct rebind {
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typedef __allocator<_Tp1, __malloc_alloc<__inst> > other;
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};
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# endif
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static void* _STLP_CALL allocate(size_t __n) {
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void* __result = malloc(__n);
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if (0 == __result) __result = _S_oom_malloc(__n);
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return __result;
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}
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static void _STLP_CALL deallocate(void* __p, size_t /* __n */) { free((char*)__p); }
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static __oom_handler_type _STLP_CALL set_malloc_handler(__oom_handler_type __f) {
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__oom_handler_type __old = __oom_handler;
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__oom_handler = __f;
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return(__old);
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}
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};
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// New-based allocator. Typically slower than default alloc below.
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// Typically thread-safe and more storage efficient.
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class _STLP_CLASS_DECLSPEC __new_alloc {
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public:
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// this one is needed for proper simple_alloc wrapping
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typedef char value_type;
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# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined(_STLP_USE_RAW_SGI_ALLOCATORS)
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template <class _Tp1> struct rebind {
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typedef __allocator<_Tp1, __new_alloc > other;
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};
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# endif
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static void* _STLP_CALL allocate(size_t __n) { return __stl_new(__n); }
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static void _STLP_CALL deallocate(void* __p, size_t) { __stl_delete(__p); }
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};
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// Allocator adaptor to check size arguments for debugging.
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// Reports errors using assert. Checking can be disabled with
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// NDEBUG, but it's far better to just use the underlying allocator
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// instead when no checking is desired.
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// There is some evidence that this can confuse Purify.
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// This adaptor can only be applied to raw allocators
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template <class _Alloc>
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class __debug_alloc : public _Alloc {
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public:
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typedef _Alloc __allocator_type;
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typedef typename _Alloc::value_type value_type;
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private:
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struct __alloc_header {
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size_t __magic: 16;
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size_t __type_size:16;
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_STLP_UINT32_T _M_size;
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}; // that is 8 bytes for sure
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// Sunpro CC has bug on enums, so extra_before/after set explicitly
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enum { __pad=8, __magic=0xdeba, __deleted_magic = 0xdebd,
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__shred_byte= _STLP_SHRED_BYTE
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};
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enum { __extra_before = 16, __extra_after = 8 };
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// Size of space used to store size. Note
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// that this must be large enough to preserve
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// alignment.
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static size_t _STLP_CALL __extra_before_chunk() {
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return (long)__extra_before/sizeof(value_type)+
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(size_t)((long)__extra_before%sizeof(value_type)>0);
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}
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static size_t _STLP_CALL __extra_after_chunk() {
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return (long)__extra_after/sizeof(value_type)+
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(size_t)((long)__extra_after%sizeof(value_type)>0);
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}
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public:
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# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)
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template <class _Tp1> struct rebind {
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typedef __allocator< _Tp1, __debug_alloc<_Alloc> > other;
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};
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# endif
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__debug_alloc() {}
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~__debug_alloc() {}
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static void * _STLP_CALL allocate(size_t);
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static void _STLP_CALL deallocate(void *, size_t);
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};
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// Default node allocator.
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// With a reasonable compiler, this should be roughly as fast as the
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// original STL class-specific allocators, but with less fragmentation.
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// Default_alloc_template parameters are experimental and MAY
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// DISAPPEAR in the future. Clients should just use alloc for now.
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//
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// Important implementation properties:
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// 1. If the client request an object of size > _MAX_BYTES, the resulting
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// object will be obtained directly from malloc.
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// 2. In all other cases, we allocate an object of size exactly
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// _S_round_up(requested_size). Thus the client has enough size
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// information that we can return the object to the proper free list
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// without permanently losing part of the object.
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//
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// The first template parameter specifies whether more than one thread
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// may use this allocator. It is safe to allocate an object from
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// one instance of a default_alloc and deallocate it with another
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// one. This effectively transfers its ownership to the second one.
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// This may have undesirable effects on reference locality.
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// The second parameter is unreferenced and serves only to allow the
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// creation of multiple default_alloc instances.
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# if defined(__OS400__)
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enum {_ALIGN = 16, _ALIGN_SHIFT=4, _MAX_BYTES = 256};
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# define _STLP_NFREELISTS 16
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# else
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enum {_ALIGN = 8, _ALIGN_SHIFT=3, _MAX_BYTES = 128};
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# define _STLP_NFREELISTS 16
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# endif /* __OS400__ */
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class _STLP_CLASS_DECLSPEC _Node_alloc_obj {
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public:
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_Node_alloc_obj * _M_free_list_link;
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};
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template <bool __threads, int __inst>
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class __node_alloc {
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_STLP_PRIVATE:
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static inline size_t _STLP_CALL _S_round_up(size_t __bytes) { return (((__bytes) + (size_t)_ALIGN-1) & ~((size_t)_ALIGN - 1)); }
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typedef _Node_alloc_obj _Obj;
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private:
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// Returns an object of size __n, and optionally adds to size __n free list.
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static void* _STLP_CALL _S_refill(size_t __n);
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// Allocates a chunk for nobjs of size size. nobjs may be reduced
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// if it is inconvenient to allocate the requested number.
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static char* _STLP_CALL _S_chunk_alloc(size_t __p_size, int& __nobjs);
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// Chunk allocation state.
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static _Node_alloc_obj * _STLP_VOLATILE _S_free_list[_STLP_NFREELISTS];
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static char* _S_start_free;
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static char* _S_end_free;
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static size_t _S_heap_size;
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static void * _STLP_CALL _M_allocate(size_t __n);
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/* __p may not be 0 */
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static void _STLP_CALL _M_deallocate(void *__p, size_t __n);
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public:
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// this one is needed for proper simple_alloc wrapping
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typedef char value_type;
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# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_USE_RAW_SGI_ALLOCATORS)
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template <class _Tp1> struct rebind {
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typedef __allocator<_Tp1, __node_alloc<__threads, __inst> > other;
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};
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# endif
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/* __n must be > 0 */
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static void * _STLP_CALL allocate(size_t __n) { return (__n > (size_t)_MAX_BYTES) ? __stl_new(__n) : _M_allocate(__n); }
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/* __p may not be 0 */
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static void _STLP_CALL deallocate(void *__p, size_t __n) { if (__n > (size_t)_MAX_BYTES) __stl_delete(__p); else _M_deallocate(__p, __n); }
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};
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# if defined (_STLP_USE_TEMPLATE_EXPORT)
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_STLP_EXPORT_TEMPLATE_CLASS __malloc_alloc<0>;
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_STLP_EXPORT_TEMPLATE_CLASS __node_alloc<_STLP_NODE_ALLOCATOR_THREADS, 0>;
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# endif /* _STLP_USE_TEMPLATE_EXPORT */
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typedef __node_alloc<_STLP_NODE_ALLOCATOR_THREADS, 0> _Node_alloc;
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# if defined (_STLP_USE_TEMPLATE_EXPORT)
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_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<_Node_alloc>;
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_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__new_alloc>;
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_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__malloc_alloc<0> >;
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# endif
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# if defined (_STLP_USE_PERTHREAD_ALLOC)
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_STLP_END_NAMESPACE
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// include additional header here
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# include <stl/_pthread_alloc.h>
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_STLP_BEGIN_NAMESPACE
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# if defined ( _STLP_DEBUG_ALLOC )
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typedef __debug_alloc<__pthread_alloc> __sgi_alloc;
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# else
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typedef __pthread_alloc __sgi_alloc;
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# endif /* _STLP_DEBUG_ALLOC */
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typedef __pthread_alloc __single_client_alloc;
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typedef __pthread_alloc __multithreaded_alloc;
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# else
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# if defined ( _STLP_USE_NEWALLOC )
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# if defined ( _STLP_DEBUG_ALLOC )
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typedef __debug_alloc<__new_alloc> __sgi_alloc;
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# else
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typedef __new_alloc __sgi_alloc;
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# endif /* _STLP_DEBUG_ALLOC */
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typedef __new_alloc __single_client_alloc;
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typedef __new_alloc __multithreaded_alloc;
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# elif defined (_STLP_USE_MALLOC)
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# if defined ( _STLP_DEBUG_ALLOC )
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typedef __debug_alloc<__malloc_alloc<0> > __sgi_alloc;
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# else
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typedef __malloc_alloc<0> __sgi_alloc;
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# endif /* _STLP_DEBUG_ALLOC */
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typedef __malloc_alloc<0> __single_client_alloc;
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typedef __malloc_alloc<0> __multithreaded_alloc;
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# else
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# if defined ( _STLP_DEBUG_ALLOC )
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typedef __debug_alloc<_Node_alloc> __sgi_alloc;
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# else
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typedef _Node_alloc __sgi_alloc;
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# endif
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typedef __node_alloc<false, 0> __single_client_alloc;
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typedef __node_alloc<true, 0> __multithreaded_alloc;
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# endif /* _STLP_USE_NEWALLOC */
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# endif /* PTHREAD_ALLOC */
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// This implements allocators as specified in the C++ standard.
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//
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// Note that standard-conforming allocators use many language features
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// that are not yet widely implemented. In particular, they rely on
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// member templates, partial specialization, partial ordering of function
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// templates, the typename keyword, and the use of the template keyword
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// to refer to a template member of a dependent type.
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template <class _Tp>
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class allocator {
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public:
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typedef _Tp value_type;
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typedef value_type * pointer;
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typedef const _Tp* const_pointer;
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typedef _Tp& reference;
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typedef const _Tp& const_reference;
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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# if defined (_STLP_MEMBER_TEMPLATE_CLASSES)
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template <class _Tp1> struct rebind {
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typedef allocator<_Tp1> other;
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};
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# endif
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allocator() _STLP_NOTHROW {}
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# if defined (_STLP_MEMBER_TEMPLATES)
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template <class _Tp1> allocator(const allocator<_Tp1>&) _STLP_NOTHROW {}
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# endif
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allocator(const allocator<_Tp>&) _STLP_NOTHROW {}
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~allocator() _STLP_NOTHROW {}
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pointer address(reference __x) const { return &__x; }
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const_pointer address(const_reference __x) const { return &__x; }
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// __n is permitted to be 0. The C++ standard says nothing about what the return value is when __n == 0.
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_Tp* allocate(size_type __n, const void* = 0) {
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return __n != 0 ? __REINTERPRET_CAST(value_type*,__sgi_alloc::allocate(__n * sizeof(value_type))) : 0;
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}
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// __p is permitted to be a null pointer, only if n==0.
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void deallocate(pointer __p, size_type __n) {
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_STLP_ASSERT( (__p == 0) == (__n == 0) )
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if (__p != 0) __sgi_alloc::deallocate((void*)__p, __n * sizeof(value_type));
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}
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// backwards compatibility
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void deallocate(pointer __p) const { if (__p != 0) __sgi_alloc::deallocate((void*)__p, sizeof(value_type)); }
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size_type max_size() const _STLP_NOTHROW { return size_t(-1) / sizeof(value_type); }
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void construct(pointer __p, const _Tp& __val) { _STLP_STD::_Construct(__p, __val); }
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void destroy(pointer __p) { _STLP_STD::_Destroy(__p); }
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# if defined(__MRC__)||(defined(__SC__) && !defined(__DMC__))
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template <class _T2> bool operator==(const allocator<_T2>&) const _STLP_NOTHROW { return true; }
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template <class _T2> bool operator!=(const allocator<_T2>&) const _STLP_NOTHROW { return false; }
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# endif
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};
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_STLP_TEMPLATE_NULL
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class _STLP_CLASS_DECLSPEC allocator<void> {
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public:
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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typedef void* pointer;
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typedef const void* const_pointer;
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# if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
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typedef void value_type;
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# endif
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# if defined (_STLP_MEMBER_TEMPLATE_CLASSES)
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template <class _Tp1> struct rebind {
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typedef allocator<_Tp1> other;
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};
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# endif
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# if defined(__MRC__)||(defined(__SC__)&&!defined(__DMC__)) //*ty 03/24/2001 - MPW compilers get confused on these operator definitions
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template <class _T2> bool operator==(const allocator<_T2>&) const _STLP_NOTHROW { return true; }
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template <class _T2> bool operator!=(const allocator<_T2>&) const _STLP_NOTHROW { return false; }
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# endif
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};
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#if !(defined(__MRC__)||(defined(__SC__)&&!defined(__DMC__))) //*ty 03/24/2001 - MPW compilers get confused on these operator definitions
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template <class _T1, class _T2> inline bool _STLP_CALL operator==(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW { return true; }
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template <class _T1, class _T2> inline bool _STLP_CALL operator!=(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW { return false; }
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#endif
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# if defined (_STLP_USE_TEMPLATE_EXPORT)
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_STLP_EXPORT_TEMPLATE_CLASS allocator<char>;
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# if defined (_STLP_HAS_WCHAR_T)
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_STLP_EXPORT_TEMPLATE_CLASS allocator<wchar_t>;
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# endif
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# endif /* _STLP_USE_TEMPLATE_EXPORT */
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// Another allocator adaptor: _Alloc_traits. This serves two
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// purposes. First, make it possible to write containers that can use
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// either SGI-style allocators or standard-conforming allocator.
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// The fully general version.
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template <class _Tp, class _Allocator>
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struct _Alloc_traits
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{
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typedef _Allocator _Orig;
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# if defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM)
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typedef typename _Allocator::_STLP_TEMPLATE rebind<_Tp> _Rebind_type;
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typedef typename _Rebind_type::other allocator_type;
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static allocator_type create_allocator(const _Orig& __a) { return allocator_type(__a); }
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# else
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// this is not actually true, used only to pass this type through
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// to dynamic overload selection in _STLP_alloc_proxy methods
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typedef _Allocator allocator_type;
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# endif /* _STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */
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};
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#ifndef _STLP_FORCE_ALLOCATORS
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#define _STLP_FORCE_ALLOCATORS(a,y)
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#endif
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#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) && ! defined (_STLP_MEMBER_TEMPLATE_CLASSES)
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// The version for the default allocator, for rare occasion when we have partial spec w/o member template classes
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template <class _Tp, class _Tp1>
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struct _Alloc_traits<_Tp, allocator<_Tp1> > {
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typedef allocator<_Tp1> _Orig;
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typedef allocator<_Tp> allocator_type;
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static allocator_type create_allocator(const allocator<_Tp1 >& __a) { return allocator_type(__a); }
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};
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#endif /* _STLP_CLASS_PARTIAL_SPECIALIZATION */
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/* macro to convert the allocator for initialization
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* not using MEMBER_TEMPLATE_CLASSES as it should work given template constructor */
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#if defined (_STLP_MEMBER_TEMPLATES) || ! defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
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/* if _STLP_NO_TEMPLATE_CONVERSIONS is set, the member template constructor is
|
|
* not used implicitly to convert allocator parameter, so let us do it explicitly */
|
|
# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_NO_TEMPLATE_CONVERSIONS)
|
|
# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)
|
|
# else
|
|
# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __a
|
|
# endif
|
|
/* else convert, but only if partial specialization works, since else
|
|
* Container::allocator_type won't be different */
|
|
#else
|
|
# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)
|
|
#endif
|
|
|
|
# if defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM)
|
|
template <class _Tp, class _Alloc>
|
|
inline _STLP_TYPENAME_ON_RETURN_TYPE _Alloc_traits<_Tp, _Alloc>::allocator_type _STLP_CALL
|
|
__stl_alloc_create(const _Alloc& __a, const _Tp*) {
|
|
typedef typename _Alloc::_STLP_TEMPLATE rebind<_Tp>::other _Rebound_type;
|
|
return _Rebound_type(__a);
|
|
}
|
|
#else
|
|
// If custom allocators are being used without member template classes support :
|
|
// user (on purpose) is forced to define rebind/get operations !!!
|
|
template <class _Tp1, class _Tp2>
|
|
inline allocator<_Tp2>& _STLP_CALL
|
|
__stl_alloc_rebind(allocator<_Tp1>& __a, const _Tp2*) { return (allocator<_Tp2>&)(__a); }
|
|
template <class _Tp1, class _Tp2>
|
|
inline allocator<_Tp2> _STLP_CALL
|
|
__stl_alloc_create(const allocator<_Tp1>&, const _Tp2*) { return allocator<_Tp2>(); }
|
|
#endif /* _STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */
|
|
|
|
# ifdef _STLP_USE_RAW_SGI_ALLOCATORS
|
|
// move obsolete stuff out of the way
|
|
# include <stl/_alloc_old.h>
|
|
# endif
|
|
|
|
// inheritance is being used for EBO optimization
|
|
template <class _Value, class _Tp, class _MaybeReboundAlloc>
|
|
class _STLP_alloc_proxy : public _MaybeReboundAlloc {
|
|
private:
|
|
typedef _MaybeReboundAlloc _Base;
|
|
typedef _STLP_alloc_proxy<_Value, _Tp, _MaybeReboundAlloc> _Self;
|
|
public:
|
|
_Value _M_data;
|
|
inline _STLP_alloc_proxy(const _MaybeReboundAlloc& __a, _Value __p) : _MaybeReboundAlloc(__a), _M_data(__p) {}
|
|
|
|
# if 0
|
|
inline _STLP_alloc_proxy(const _Self& __x) : _MaybeReboundAlloc(__x), _M_data(__x._M_data) {}
|
|
// construction/destruction
|
|
inline _Self& operator = (const _Self& __x) {
|
|
*(_MaybeReboundAlloc*)this = *(_MaybeReboundAlloc*)__x;
|
|
_M_data = __x._M_data; return *this;
|
|
}
|
|
inline _Self& operator = (const _Base& __x) { ((_Base&)*this) = __x; return *this; }
|
|
# endif
|
|
// Unified interface to perform allocate()/deallocate() with limited
|
|
// language support
|
|
#if ! defined (_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM)
|
|
// else it is rebound already, and allocate() member is accessible
|
|
inline _Tp* allocate(size_t __n) {
|
|
return __stl_alloc_rebind(__STATIC_CAST(_Base&,*this),(_Tp*)0).allocate(__n,0);
|
|
}
|
|
inline void deallocate(_Tp* __p, size_t __n) {
|
|
__stl_alloc_rebind(__STATIC_CAST(_Base&, *this),(_Tp*)0).deallocate(__p, __n);
|
|
}
|
|
#endif /* !_STLP_USE_NESTED_TCLASS_THROUGHT_TPARAM */
|
|
};
|
|
|
|
# if defined (_STLP_USE_TEMPLATE_EXPORT)
|
|
_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<char *,char,allocator<char> >;
|
|
# if defined (_STLP_HAS_WCHAR_T)
|
|
_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<wchar_t *,wchar_t,allocator<wchar_t> >;
|
|
# endif
|
|
# endif /* _STLP_USE_TEMPLATE_EXPORT */
|
|
|
|
# undef _STLP_NODE_ALLOCATOR_THREADS
|
|
|
|
_STLP_END_NAMESPACE
|
|
|
|
# if defined (_STLP_EXPOSE_GLOBALS_IMPLEMENTATION) && !defined (_STLP_LINK_TIME_INSTANTIATION)
|
|
# include <stl/_alloc.c>
|
|
# endif
|
|
|
|
#endif /* _STLP_INTERNAL_ALLOC_H */
|
|
|
|
// Local Variables:
|
|
// mode:C++
|
|
// End:
|
|
|