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FC1/RenderDll/XRenderD3D9/CG/cg.h
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/*
*
* Copyright (c) 2002, NVIDIA Corporation.
*
*
*
* NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
* of your agreement to the following terms, and your use, installation,
* modification or redistribution of this NVIDIA software constitutes
* acceptance of these terms. If you do not agree with these terms, please do
* not use, install, modify or redistribute this NVIDIA software.
*
*
*
* In consideration of your agreement to abide by the following terms, and
* subject to these terms, NVIDIA grants you a personal, non-exclusive license,
* under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA
* Software"), to use, reproduce, modify and redistribute the NVIDIA
* Software, with or without modifications, in source and/or binary forms;
* provided that if you redistribute the NVIDIA Software, you must retain the
* copyright notice of NVIDIA, this notice and the following text and
* disclaimers in all such redistributions of the NVIDIA Software. Neither the
* name, trademarks, service marks nor logos of NVIDIA Corporation may be used
* to endorse or promote products derived from the NVIDIA Software without
* specific prior written permission from NVIDIA. Except as expressly stated
* in this notice, no other rights or licenses express or implied, are granted
* by NVIDIA herein, including but not limited to any patent rights that may be
* infringed by your derivative works or by other works in which the NVIDIA
* Software may be incorporated. No hardware is licensed hereunder.
*
*
*
* THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
* WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
* EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
*
*
*
* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
* EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
* PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
* HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
* NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef _cg_h
#define _cg_h
#define CG_VERSION_1_2 1
#define CG_VERSION_NUM 1200
//
// This #define foreces the old API for now. This will be removed soon, but
// the user will still have the ability to enable it.
//
// #define CG_DEPRECATED_1_1_API 1
// Set up for either Win32 import/export/lib.
#ifndef CGDLL_API
#ifdef WIN32
#ifdef CGDLL_EXPORTS
#define CGDLL_API __declspec(dllexport)
#elif defined (CG_LIB)
#define CGDLL_API
#else
#define CGDLL_API __declspec(dllimport)
#endif
#else
#define CGDLL_API
#endif
#endif
/*************************************************************************/
/*** CG Run-Time Library API ***/
/*************************************************************************/
/*************************************************************************/
/*** Data types and enumerants ***/
/*************************************************************************/
typedef int CGbool;
#define CG_FALSE ((CGbool)0)
#define CG_TRUE ((CGbool)1)
typedef struct _CGcontext *CGcontext;
typedef struct _CGprogram *CGprogram;
typedef struct _CGparameter *CGparameter;
//!!! PREPROCESS BEGIN
typedef enum
{
CG_UNKNOWN_TYPE,
CG_STRUCT,
CG_ARRAY,
CG_TYPE_START_ENUM = 1024,
# define CG_DATATYPE_MACRO(name, compiler_name, enum_name, ncols, nrows) \
enum_name ,
#include "Cg/cg_datatypes.h"
} CGtype;
typedef enum
{
# define CG_BINDLOCATION_MACRO(name,enum_name,compiler_name,\
enum_int,addressable,param_type) \
enum_name = enum_int,
#include "Cg/cg_bindlocations.h"
CG_UNDEFINED,
} CGresource;
typedef enum
{
CG_PROFILE_START = 6144,
CG_PROFILE_UNKNOWN,
# define CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \
CG_PROFILE_##compiler_id_caps = int_id,
#include "Cg/cg_profiles.h"
CG_PROFILE_MAX = 7100,
} CGprofile;
typedef enum
{
# define CG_ERROR_MACRO(code, enum_name, message) \
enum_name = code,
# include "Cg/cg_errors.h"
} CGerror;
//!!! PREPROCESS END
typedef enum
{
# define CG_ENUM_MACRO(enum_name, enum_val) \
enum_name = enum_val,
# include "Cg/cg_enums.h"
} CGenum;
#include <stdarg.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*CGerrorCallbackFunc)(void);
/*************************************************************************/
/*** Functions ***/
/*************************************************************************/
#ifndef CG_EXPLICIT
/*** Context functions ***/
CGDLL_API CGcontext cgCreateContext(void);
CGDLL_API void cgDestroyContext(CGcontext ctx);
CGDLL_API CGbool cgIsContext(CGcontext ctx);
CGDLL_API const char *cgGetLastListing(CGcontext ctx);
CGDLL_API void cgSetAutoCompile(CGcontext ctx, CGenum flag);
/*** Program functions ***/
CGDLL_API CGprogram cgCreateProgram(CGcontext ctx,
CGenum program_type,
const char *program,
CGprofile profile,
const char *entry,
const char **args);
CGDLL_API CGprogram cgCreateProgramFromFile(CGcontext ctx,
CGenum program_type,
const char *program_file,
CGprofile profile,
const char *entry,
const char **args);
CGDLL_API CGprogram cgCopyProgram(CGprogram program);
CGDLL_API void cgDestroyProgram(CGprogram program);
CGDLL_API CGprogram cgGetFirstProgram(CGcontext ctx);
CGDLL_API CGprogram cgGetNextProgram(CGprogram current);
CGDLL_API CGcontext cgGetProgramContext(CGprogram prog);
CGDLL_API CGbool cgIsProgram(CGprogram program);
CGDLL_API void cgCompileProgram(CGprogram program);
CGDLL_API CGbool cgIsProgramCompiled(CGprogram program);
CGDLL_API const char *cgGetProgramString(CGprogram prog, CGenum pname);
CGDLL_API CGprofile cgGetProgramProfile(CGprogram prog);
/*** Parameter functions ***/
CGDLL_API CGparameter cgCreateParameter(CGcontext ctx, CGtype type);
CGDLL_API CGparameter cgCreateParameterArray(CGcontext ctx,
CGtype type,
int length);
CGDLL_API CGparameter cgCreateParameterMultiDimArray(CGcontext ctx,
CGtype type,
int dim,
const int *lengths);
CGDLL_API void cgDestroyParameter(CGparameter param);
CGDLL_API void cgConnectParameter(CGparameter from, CGparameter to);
CGDLL_API void cgDisconnectParameter(CGparameter param);
CGDLL_API CGparameter cgGetConnectedParameter(CGparameter param);
CGDLL_API int cgGetNumConnectedToParameters(CGparameter param);
CGDLL_API CGparameter cgGetConnectedToParameter(CGparameter param, int index);
CGDLL_API CGparameter cgGetNamedParameter(CGprogram prog, const char *name);
CGDLL_API CGparameter cgGetNamedProgramParameter(CGprogram prog,
CGenum name_space,
const char *name);
CGDLL_API CGparameter cgGetFirstParameter(CGprogram prog, CGenum name_space);
CGDLL_API CGparameter cgGetNextParameter(CGparameter current);
CGDLL_API CGparameter cgGetFirstLeafParameter(CGprogram prog, CGenum name_space);
CGDLL_API CGparameter cgGetNextLeafParameter(CGparameter current);
CGDLL_API CGparameter cgGetFirstStructParameter(CGparameter param);
CGDLL_API CGparameter cgGetNamedStructParameter(CGparameter param,
const char *name);
CGDLL_API CGparameter cgGetFirstDependentParameter(CGparameter param);
CGDLL_API CGparameter cgGetArrayParameter(CGparameter aparam, int index);
CGDLL_API int cgGetArrayDimension(CGparameter param);
CGDLL_API CGtype cgGetArrayType(CGparameter param);
CGDLL_API int cgGetArraySize(CGparameter param, int dimension);
CGDLL_API void cgSetArraySize(CGparameter param, int size);
CGDLL_API void cgSetMultiDimArraySize(CGparameter param, const int *sizes);
CGDLL_API CGprogram cgGetParameterProgram(CGparameter param);
CGDLL_API CGcontext cgGetParameterContext(CGparameter param);
CGDLL_API CGbool cgIsParameter(CGparameter param);
CGDLL_API const char *cgGetParameterName(CGparameter param);
CGDLL_API CGtype cgGetParameterType(CGparameter param);
CGDLL_API CGtype cgGetParameterNamedType(CGparameter param);
CGDLL_API const char *cgGetParameterSemantic(CGparameter param);
CGDLL_API CGresource cgGetParameterResource(CGparameter param);
CGDLL_API CGresource cgGetParameterBaseResource(CGparameter param);
CGDLL_API unsigned long cgGetParameterResourceIndex(CGparameter param);
CGDLL_API CGenum cgGetParameterVariability(CGparameter param);
CGDLL_API CGenum cgGetParameterDirection(CGparameter param);
CGDLL_API CGbool cgIsParameterReferenced(CGparameter param);
CGDLL_API const double *cgGetParameterValues(CGparameter param,
CGenum value_type,
int *nvalues);
CGDLL_API int cgGetParameterOrdinalNumber(CGparameter param);
CGDLL_API CGbool cgIsParameterGlobal(CGparameter param);
CGDLL_API int cgGetParameterIndex(CGparameter param);
CGDLL_API void cgSetParameterVariability(CGparameter param, CGenum vary);
CGDLL_API void cgSetParameterSemantic(CGparameter param, const char *semantic);
CGDLL_API void cgSetParameter1f(CGparameter param, float x);
CGDLL_API void cgSetParameter2f(CGparameter param, float x, float y);
CGDLL_API void cgSetParameter3f(CGparameter param, float x, float y, float z);
CGDLL_API void cgSetParameter4f(CGparameter param,
float x,
float y,
float z,
float w);
CGDLL_API void cgSetParameter1d(CGparameter param, double x);
CGDLL_API void cgSetParameter2d(CGparameter param, double x, double y);
CGDLL_API void cgSetParameter3d(CGparameter param,
double x,
double y,
double z);
CGDLL_API void cgSetParameter4d(CGparameter param,
double x,
double y,
double z,
double w);
CGDLL_API void cgSetParameter1fv(CGparameter param, const float *v);
CGDLL_API void cgSetParameter2fv(CGparameter param, const float *v);
CGDLL_API void cgSetParameter3fv(CGparameter param, const float *v);
CGDLL_API void cgSetParameter4fv(CGparameter param, const float *v);
CGDLL_API void cgSetParameter1dv(CGparameter param, const double *v);
CGDLL_API void cgSetParameter2dv(CGparameter param, const double *v);
CGDLL_API void cgSetParameter3dv(CGparameter param, const double *v);
CGDLL_API void cgSetParameter4dv(CGparameter param, const double *v);
CGDLL_API void cgSetMatrixParameterdr(CGparameter param, const double *matrix);
CGDLL_API void cgSetMatrixParameterfr(CGparameter param, const float *matrix);
CGDLL_API void cgSetMatrixParameterdc(CGparameter param, const double *matrix);
CGDLL_API void cgSetMatrixParameterfc(CGparameter param, const float *matrix);
/*** Type Functions ***/
CGDLL_API const char *cgGetTypeString(CGtype type);
CGDLL_API CGtype cgGetType(const char *type_string);
CGDLL_API CGtype cgGetNamedUserType(CGprogram program, const char *name);
CGDLL_API int cgGetNumUserTypes(CGprogram program);
CGDLL_API CGtype cgGetUserType(CGprogram program, int index);
CGDLL_API int cgGetNumParentTypes(CGtype type);
CGDLL_API CGtype cgGetParentType(CGtype type, int index);
CGDLL_API CGbool cgIsParentType(CGtype parent, CGtype child);
CGDLL_API CGbool cgIsInterfaceType(CGtype type);
/*** Resource Functions ***/
CGDLL_API const char *cgGetResourceString(CGresource resource);
CGDLL_API CGresource cgGetResource(const char *resource_string);
/*** Enum Functions ***/
CGDLL_API const char *cgGetEnumString(CGenum en);
CGDLL_API CGenum cgGetEnum(const char *enum_string);
/*** Profile Functions ***/
CGDLL_API const char *cgGetProfileString(CGprofile profile);
CGDLL_API CGprofile cgGetProfile(const char *profile_string);
/*** Error Functions ***/
CGDLL_API CGerror cgGetError(void);
CGDLL_API const char *cgGetErrorString(CGerror error);
CGDLL_API const char *cgGetLastErrorString(CGerror *error);
CGDLL_API void cgSetErrorCallback(CGerrorCallbackFunc func);
CGDLL_API CGerrorCallbackFunc cgGetErrorCallback(void);
/*** Misc Functions ***/
CGDLL_API const char *cgGetString(CGenum sname);
/*** Support for deprecated Cg 1.1 API ***/
CGDLL_API CGparameter cgGetNextParameter_depr1_1(CGparameter current);
CGDLL_API CGparameter cgGetNextLeafParameter_depr1_1(CGparameter current);
#ifdef CG_DEPRECATED_1_1_API
#define cgGetNextParameter cgGetNextParameter_depr1_1
#define cgGetNextLeafParameter cgGetNextLeafParameter_depr1_1
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif