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romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

45 lines
818 B
C++

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define _WIN32_WINNT 0x0500 // min Win2000 for GetConsoleWindow() Baustelle
// Windows Header Files:
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
#include <atlbase.h>
#include <atlstr.h>
#include <vector>
extern HMODULE g_hInst;
#ifndef ReleasePpo
#define ReleasePpo(ppo) \
if (*(ppo) != NULL) \
{ \
(*(ppo))->Release(); \
*(ppo) = NULL; \
} \
else (VOID)0
#endif
// TODO: reference additional headers your program requires here