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FC1/Editor/Util/bitarray.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

198 lines
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C++

////////////////////////////////////////////////////////////////////////////
//
// Crytek Engine Source File.
// Copyright (C), Crytek Studios, 2001.
// -------------------------------------------------------------------------
// File name: bitarray.h
// Version: v1.00
// Created: 29/11/2001 by Timur.
// Compilers: Visual C++ 6.0
// Description: Array of bits.
// -------------------------------------------------------------------------
// History:
//
////////////////////////////////////////////////////////////////////////////
#ifndef __bitarray_h__
#define __bitarray_h__
#if _MSC_VER > 1000
#pragma once
#endif
/*!
*
*/
class CBitArray
{
public:
CBitArray() { m_base = NULL; bits = NULL; m_size = 0; };
CBitArray( int c ) { reserve( c ); };
~CBitArray() { if (m_base) free(m_base); };
void reserve( int c ) {
int newSize = ((c+63)&(~63)) >> 5;
if (newSize > m_size)
alloc( newSize );
}
void reserve( const CBitArray &b ) {
alloc( b.m_size );
}
void copy( const CBitArray &b ) {
if (m_size != b.m_size) {
alloc( b.m_size );
}
memcpy( bits,b.bits,m_size*sizeof(uint) );
};
void set() {
memset( bits,0xFFFFFFFF,m_size*sizeof(uint) ); // Set all bits.
}
void set_num( int numBits ) {
int num = (numBits >> 3) + 1;
if (num > (m_size*sizeof(uint))) num = m_size*sizeof(uint);
memset( bits,0xFFFFFFFF,num ); // Reset num bits.
}
void clear() {
memset( bits,0,m_size*sizeof(uint) ); // Reset all bits.
}
void clear_num( int numBits ) {
int num = (numBits >> 3) + 1;
if (num > (m_size*sizeof(uint))) num = m_size*sizeof(uint);
memset( bits,0,num ); // Reset num bits.
}
void set( int pos ) {
bits[index(pos)] |= shift(pos);
}
void clear( int pos ) {
bits[index(pos)] &= ~shift(pos);
}
void flip( int pos ) {
//bits[index(pos)] ^= ~shift(pos);
}
int size() const { return m_size; };
bool valid() { return m_size > 0; };
int count() const {
int c = 0;
for (int i = 0; i < m_size; i++) {
uint v = bits[i];
for (int j = 0; j < 32; j++) {
if (v & (1 << (j & 0x1F))) c++; // if bit set increase bit count.
}
}
return c;
}
int operator[]( int pos ) {
return bits[index(pos)] & shift(pos);
}
bool checkByte( int pos ) { return reinterpret_cast<char*>(bits)[pos] != 0; };
CBitArray& operator =( const CBitArray &b ) {
copy( b );
return *this;
}
void compress( CBitArray &b ) {
int i,countz,compsize,bsize;
char *out;
char *in;
bsize = m_size*4;
compsize = 0;
in = (char*)bits;
for (i = 0; i < bsize; i++) {
compsize++;
if (in[i] == 0) {
countz = 1;
while (++i < bsize) {
if (in[i] == 0 && countz != 255) countz++; else break;
}
i--;
compsize++;
}
}
b.reserve( (compsize+1)<<3 );
out = (char*)b.bits;
in = (char*)bits;
*out++ = bsize;
for (i = 0; i < bsize; i++) {
*out++ = in[i];
if (in[i] == 0) {
countz = 1;
while (++i < bsize) {
if (in[i] == 0 && countz != 255) countz++; else break;
}
i--;
*out++ = countz;
}
}
}
void decompress( CBitArray &b ) {
int raw,decompressed,c;
char *out,*in;
in = (char*)bits;
out = (char*)b.bits;
decompressed = 0;
raw = *in++;
while (decompressed < raw) {
if (*in != 0)
{
*out++ = *in++;
decompressed++;
} else {
in++;
c = *in++;
decompressed += c;
while (c) { *out++ = 0; c--; };
}
}
}
void copyFromMem( const char *src,int size ) {
alloc( size );
memcpy( bits,src,size );
}
int copyToMem( char *trg ) {
memcpy( trg,bits,m_size );
return m_size;
}
private:
void *m_base;
uint *bits;
int m_size;
void alloc( int s ) {
if (m_base) free(m_base);
m_size = s;
m_base = (char*)malloc(m_size*sizeof(uint)+32);
bits = (uint*)( ((UINT_PTR)m_base + 31) & (~31) ); // align by 32.
}
unsigned int shift( int pos ) {
return (1 << (pos&0x1F));
}
unsigned int index( int pos ) {
return pos >> 5;
}
friend int concatBitarray( CBitArray &b1,CBitArray &b2,CBitArray &test,CBitArray &res );
};
inline int concatBitarray( CBitArray &b1,CBitArray &b2,CBitArray &test,CBitArray &res )
{
unsigned int b,any;
any = 0;
for (int i = 0; i < b1.size(); i++) {
b = b1.bits[i] & b2.bits[i];
any |= (b & (~test.bits[i])); // test if any different from test(i) bit set.
res.bits[i] = b;
}
return any;
}
#endif // __bitarray_h__