Files
FC1/Editor/TerrainModifyTool.cpp
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

425 lines
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C++

////////////////////////////////////////////////////////////////////////////
//
// Crytek Engine Source File.
// Copyright (C), Crytek Studios, 2001.
// -------------------------------------------------------------------------
// File name: TerrainModifyTool.cpp
// Version: v1.00
// Created: 11/1/2002 by Timur.
// Compilers: Visual C++ 6.0
// Description: Terrain Modification Tool implementation.
// -------------------------------------------------------------------------
// History:
//
////////////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#include "INITGUID.H"
#include "TerrainModifyTool.h"
#include "TerrainPanel.h"
#include "Viewport.h"
#include "TerrainModifyPanel.h"
#include "Heightmap.h"
#include "Objects\DisplayContext.h"
#include "Objects\ObjectManager.h"
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_DYNCREATE(CTerrainModifyTool,CEditTool)
CTerrainBrush CTerrainModifyTool::m_brush[eBrushTypeLast];
BrushType CTerrainModifyTool::m_currentBrushType = eBrushFlatten;
//////////////////////////////////////////////////////////////////////////
CTerrainModifyTool::CTerrainModifyTool()
{
SetStatusText( _T("Modify Terrain Heightmap") );
m_panelId = 0;
m_panel = 0;
m_bSmoothOverride = false;
m_bQueryHeightMode = false;
m_bPaintingMode = false;
m_bLowerTerrain = false;
m_brush[eBrushFlatten].type = eBrushFlatten;
m_brush[eBrushSmooth].type = eBrushSmooth;
m_brush[eBrushRiseLower].type = eBrushRiseLower;
m_pBrush = &m_brush[m_currentBrushType];
m_pointerPos(0,0,0);
GetIEditor()->ClearSelection();
if (m_pBrush->height < 0)
{
// Initialize brush height to water level.
m_pBrush->height = GetIEditor()->GetHeightmap()->GetWaterLevel();
}
m_hPickCursor = AfxGetApp()->LoadCursor( IDC_POINTER_GET_HEIGHT );
m_hPaintCursor = AfxGetApp()->LoadCursor( IDC_HAND_INTERNAL );
m_hFlattenCursor = AfxGetApp()->LoadCursor( IDC_POINTER_FLATTEN );
m_hSmoothCursor = AfxGetApp()->LoadCursor( IDC_POINTER_SMOOTH );
}
//////////////////////////////////////////////////////////////////////////
CTerrainModifyTool::~CTerrainModifyTool()
{
m_pointerPos(0,0,0);
if (GetIEditor()->IsUndoRecording())
GetIEditor()->CancelUndo();
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::BeginEditParams( IEditor *ie,int flags )
{
m_ie = ie;
if (!m_panelId)
{
m_panel = new CTerrainModifyPanel(this,AfxGetMainWnd());
m_panelId = m_ie->AddRollUpPage( ROLLUP_TERRAIN,"Modify Terrain",m_panel );
AfxGetMainWnd()->SetFocus();
m_panel->SetBrush(*m_pBrush);
}
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::EndEditParams()
{
if (m_panelId)
{
m_ie->RemoveRollUpPage(ROLLUP_TERRAIN,m_panelId);
m_panel = 0;
}
}
//////////////////////////////////////////////////////////////////////////
bool CTerrainModifyTool::MouseCallback( CViewport *view,EMouseEvent event,CPoint &point,int flags )
{
m_bSmoothOverride = false;
if (flags & MK_SHIFT)
{
m_bSmoothOverride = true;
}
m_bPaintingMode = false;
m_bQueryHeightMode = false;
m_bLowerTerrain = false;
if (flags&MK_CONTROL)
{
if (m_pBrush->type != eBrushRiseLower) // Rise/Lower brush do not support picking.
m_bQueryHeightMode = true;
else
m_bLowerTerrain = true;
}
bool bPainting = false;
m_pointerPos = view->ViewToWorld( point,0,true );
if ((event == eMouseLDown || (event == eMouseMove && (flags&MK_LBUTTON))) && m_bQueryHeightMode)
{
m_pBrush->height = GetIEditor()->GetTerrainElevation(m_pointerPos.x,m_pointerPos.y);
UpdateUI();
}
else if (event == eMouseLDown)
{
if (!GetIEditor()->IsUndoRecording())
GetIEditor()->BeginUndo();
Paint();
bPainting = true;
}
//if (event == eMouseMove && (flags&MK_LBUTTON) && !(flags&MK_CONTROL) && !(flags&MK_SHIFT))
if (event == eMouseMove && (flags&MK_LBUTTON) && !m_bQueryHeightMode)
{
Paint();
bPainting = true;
}
if (event == eMouseMDown)
{
// When middle mouse button down.
m_MButtonDownPos = point;
m_prevRadius = m_pBrush->radius;
m_prevRadiusInside = m_pBrush->radiusInside;
m_prevHeight = m_pBrush->height;
}
if (event == eMouseMove && (flags&MK_MBUTTON) && (flags&MK_SHIFT) && !bPainting)
{
// Change brush radius.
CPoint p = point - m_MButtonDownPos;
//float dist = sqrtf(p.x*p.x + p.y*p.y);
m_pBrush->radius = m_prevRadius + p.x * 0.1f;
m_pBrush->radiusInside = m_prevRadiusInside - p.y * 0.1f;
if (m_pBrush->radiusInside > m_pBrush->radius)
m_pBrush->radiusInside = m_pBrush->radius;
UpdateUI();
}
if (event == eMouseMove && (flags&MK_MBUTTON) && (flags&MK_CONTROL) && !bPainting)
{
// Change brush radius.
CPoint p = point - m_MButtonDownPos;
float dist = sqrtf(p.x*p.x + p.y*p.y);
m_pBrush->height = m_prevHeight - p.y * 0.1f;
if (m_pBrush->height < 0)
m_pBrush->height = 0;
UpdateUI();
}
m_bPaintingMode = bPainting;
if (!bPainting && GetIEditor()->IsUndoRecording())
{
GetIEditor()->AcceptUndo( "Terrain Modify" );
}
// Show status help.
if (m_pBrush->type == eBrushRiseLower)
GetIEditor()->SetStatusText( "CTRL: Inverse Height SHIFT: Smooth LMB: Rise/Lower/Smooth +-: Change Brush Radius */: Change Height" );
else
GetIEditor()->SetStatusText( "CTRL: Query Height SHIFT: Smooth LMB: Flatten/Smooth +-: Change Brush Radius */: Change Height" );
return true;
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::Display( DisplayContext &dc )
{
if (dc.flags & DISPLAY_2D)
return;
if (m_pBrush->type != eBrushSmooth)
{
dc.SetColor( 0.5f,1,0.5f,1 );
dc.DrawTerrainCircle( m_pointerPos,m_pBrush->radiusInside,0.2f );
}
dc.SetColor( 0,1,0,1 );
dc.DrawTerrainCircle( m_pointerPos,m_pBrush->radius,0.2f );
if (m_pointerPos.z < m_pBrush->height)
{
if (m_pBrush->type != eBrushSmooth)
{
Vec3 p = m_pointerPos;
p.z = m_pBrush->height;
dc.SetColor( 1,1,0,1 );
if (m_pBrush->type == eBrushFlatten)
dc.DrawTerrainCircle( p,m_pBrush->radius,m_pBrush->height-m_pointerPos.z );
dc.DrawLine( m_pointerPos,p );
}
}
}
//////////////////////////////////////////////////////////////////////////
bool CTerrainModifyTool::OnKeyDown( CViewport *view,uint nChar,uint nRepCnt,uint nFlags )
{
bool bProcessed = false;
if (nChar == VK_MULTIPLY)
{
m_pBrush->height += 1;
bProcessed = true;
}
if (nChar == VK_DIVIDE)
{
if (m_pBrush->height > 0)
m_pBrush->height -= 1;
bProcessed = true;
}
if (nChar == VK_ADD)
{
m_pBrush->radius += 1;
m_pBrush->radiusInside += 1;
bProcessed = true;
}
if (nChar == VK_SUBTRACT)
{
if (m_pBrush->radius > 1)
m_pBrush->radius -= 1;
if (m_pBrush->radiusInside > 0)
m_pBrush->radiusInside -= 1;
bProcessed = true;
}
if (bProcessed)
{
UpdateUI();
}
return bProcessed;
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::UpdateUI()
{
if (m_panel)
{
m_panel->SetBrush(*m_pBrush);
}
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::Paint()
{
CHeightmap *heightmap = GetIEditor()->GetHeightmap();
int unitSize = heightmap->GetUnitSize();
//dc.renderer->SetMaterialColor( 1,1,0,1 );
int tx = RoundFloatToInt(m_pointerPos.y / unitSize);
int ty = RoundFloatToInt(m_pointerPos.x / unitSize);
float fInsideRadius = (m_pBrush->radiusInside / unitSize);
int tsize = (m_pBrush->radius / unitSize);
if (tsize == 0)
tsize = 1;
int tsize2 = tsize*2;
int x1 = tx - tsize;
int y1 = ty - tsize;
if (m_pBrush->type == eBrushFlatten && !m_bSmoothOverride)
heightmap->DrawSpot2( tx,ty,tsize,fInsideRadius,m_pBrush->height,m_pBrush->hardness,m_pBrush->bNoise,m_pBrush->noiseFreq/10.0f,m_pBrush->noiseScale/1000.0f );
if (m_pBrush->type == eBrushRiseLower && !m_bSmoothOverride)
{
float h = m_pBrush->height;
if (m_bLowerTerrain)
h = -h;
heightmap->RiseLowerSpot( tx,ty,tsize,fInsideRadius,h,m_pBrush->hardness,m_pBrush->bNoise,m_pBrush->noiseFreq/10.0f,m_pBrush->noiseScale/1000.0f );
}
else if (m_pBrush->type == eBrushSmooth || m_bSmoothOverride)
heightmap->SmoothSpot( tx,ty,tsize,m_pBrush->height,m_pBrush->hardness );//,m_pBrush->noiseFreq/10.0f,m_pBrush->noiseScale/10.0f );
heightmap->UpdateEngineTerrain( x1,y1,tsize2,tsize2,true,false );
if (m_pBrush->bRepositionObjects)
{
BBox box;
box.min = m_pointerPos - Vec3(m_pBrush->radius,m_pBrush->radius,0);
box.max = m_pointerPos + Vec3(m_pBrush->radius,m_pBrush->radius,0);
box.min.z -= 10000;
box.max.z += 10000;
// Make sure objects preserve height.
GetIEditor()->GetObjectManager()->SendEvent( EVENT_KEEP_HEIGHT,box );
}
}
//////////////////////////////////////////////////////////////////////////
bool CTerrainModifyTool::OnSetCursor( CViewport *vp )
{
if (m_bQueryHeightMode)
{
SetCursor( m_hPickCursor );
return true;
}
/*
if (m_bPaintingMode)
{
SetCursor( m_hPaintCursor );
return true;
}
*/
if ((m_pBrush->type == eBrushFlatten || m_pBrush->type == eBrushRiseLower) && !m_bSmoothOverride)
{
SetCursor( m_hFlattenCursor );
return true;
}
else if (m_pBrush->type == eBrushSmooth || m_bSmoothOverride)
{
SetCursor( m_hSmoothCursor );
return true;
}
return false;
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::SetActiveBrushType( BrushType type )
{
m_currentBrushType = type;
m_pBrush = &m_brush[m_currentBrushType];
if (m_panel)
{
CTerrainBrush brush;
GetBrush( brush );
m_panel->SetBrush( brush );
}
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::Command_Activate()
{
CEditTool *pTool = GetIEditor()->GetEditTool();
if (pTool && pTool->IsKindOf(RUNTIME_CLASS(CTerrainModifyTool)))
{
// Already active.
return;
}
pTool = new CTerrainModifyTool;
GetIEditor()->SetEditTool( pTool );
GetIEditor()->SelectRollUpBar( ROLLUP_TERRAIN );
AfxGetMainWnd()->RedrawWindow(NULL,NULL,RDW_INVALIDATE|RDW_ALLCHILDREN);
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::Command_Flatten()
{
Command_Activate();
CEditTool *pTool = GetIEditor()->GetEditTool();
if (pTool && pTool->IsKindOf(RUNTIME_CLASS(CTerrainModifyTool)))
{
CTerrainModifyTool *pModTool = (CTerrainModifyTool*)pTool;
pModTool->SetActiveBrushType(eBrushFlatten);
}
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::Command_Smooth()
{
Command_Activate();
CEditTool *pTool = GetIEditor()->GetEditTool();
if (pTool && pTool->IsKindOf(RUNTIME_CLASS(CTerrainModifyTool)))
{
CTerrainModifyTool *pModTool = (CTerrainModifyTool*)pTool;
pModTool->SetActiveBrushType(eBrushSmooth);
}
}
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::Command_RiseLower()
{
Command_Activate();
CEditTool *pTool = GetIEditor()->GetEditTool();
if (pTool && pTool->IsKindOf(RUNTIME_CLASS(CTerrainModifyTool)))
{
CTerrainModifyTool *pModTool = (CTerrainModifyTool*)pTool;
pModTool->SetActiveBrushType(eBrushRiseLower);
}
}
//////////////////////////////////////////////////////////////////////////
// Class description.
//////////////////////////////////////////////////////////////////////////
class CTerrainModifyTool_ClassDesc : public CRefCountClassDesc
{
//! This method returns an Editor defined GUID describing the class this plugin class is associated with.
virtual ESystemClassID SystemClassID() { return ESYSTEM_CLASS_EDITTOOL; }
//! Return the GUID of the class created by plugin.
virtual REFGUID ClassID()
{
return TERRAIN_MODIFY_TOOL_GUID;
}
//! This method returns the human readable name of the class.
virtual const char* ClassName() { return "TerrainModifyTool"; };
//! This method returns Category of this class, Category is specifing where this plugin class fits best in
//! create panel.
virtual const char* Category() { return "Terrain"; };
//////////////////////////////////////////////////////////////////////////
};
//////////////////////////////////////////////////////////////////////////
void CTerrainModifyTool::RegisterTool( CRegistrationContext &rc )
{
rc.pClassFactory->RegisterClass( new CTerrainModifyTool_ClassDesc );
rc.pCommandManager->RegisterCommand( "EditTool.TerrainModifyTool.Activate",functor(CTerrainModifyTool::Command_Activate) );
rc.pCommandManager->RegisterCommand( "EditTool.TerrainModifyTool.Flatten",functor(CTerrainModifyTool::Command_Flatten) );
rc.pCommandManager->RegisterCommand( "EditTool.TerrainModifyTool.Smooth",functor(CTerrainModifyTool::Command_Smooth) );
rc.pCommandManager->RegisterCommand( "EditTool.TerrainModifyTool.RiseLower",functor(CTerrainModifyTool::Command_RiseLower) );
}