Files
FC1/Editor/TVEventKeyDialog.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

62 lines
1.4 KiB
C++

////////////////////////////////////////////////////////////////////////////
//
// Crytek Engine Source File.
// Copyright (C), Crytek Studios, 2002.
// -------------------------------------------------------------------------
// File name: tventitykeyprops.h
// Version: v1.00
// Created: 28/5/2002 by Timur.
// Compilers: Visual Studio.NET
// Description:
// -------------------------------------------------------------------------
// History:
//
////////////////////////////////////////////////////////////////////////////
#ifndef __tventitykeyprops_h__
#define __tventitykeyprops_h__
#include "afxwin.h"
#if _MSC_VER > 1000
#pragma once
#endif
struct IAnimNode;
struct IAnimTrack;
#include "ikeydlg.h"
// CTVEntityKeyDialog dialog
class CTVEventKeyDialog : public IKeyDlg
{
DECLARE_DYNAMIC(CTVEventKeyDialog)
public:
CTVEventKeyDialog(CWnd* pParent = NULL); // standard constructor
virtual ~CTVEventKeyDialog();
// Dialog Data
enum { IDD = IDD_TV_ENTITY_KEY };
void SetKey( IAnimNode *node,IAnimTrack *track,int key );
protected:
virtual void OnOK() {};
virtual void OnCancel() {};
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
DECLARE_MESSAGE_MAP()
IAnimTrack* m_track;
IAnimNode* m_node;
int m_key;
public:
CComboBox m_animation;
CComboBox m_event;
virtual BOOL OnInitDialog();
///CButton m_hide;
afx_msg void ControlsToKey();
};
#endif // __tventitykeyprops_h__