99 lines
2.2 KiB
C++
99 lines
2.2 KiB
C++
// StringDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "StringDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CStringDlg dialog
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CStringDlg::CStringDlg( const char *title,CWnd* pParent /*=NULL*/)
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: CDialog(CStringDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CStringDlg)
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m_strString = _T("");
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//}}AFX_DATA_INIT
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if (title)
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m_title = title;
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}
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void CStringDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CStringDlg)
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DDX_Text(pDX, IDC_STRING, m_strString);
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DDV_MaxChars(pDX, m_strString, 256);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CStringDlg, CDialog)
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//{{AFX_MSG_MAP(CStringDlg)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CStringDlg message handlers
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BOOL CStringDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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if (!m_title.IsEmpty())
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SetWindowText( m_title );
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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CStringGroupDlg::CStringGroupDlg( const char *title,CWnd* pParent /*=NULL*/)
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: CDialog(CStringGroupDlg::IDD, pParent)
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{
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m_strString = _T("");
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m_strGroup = _T("");
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if (title)
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m_title = title;
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}
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void CStringGroupDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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DDX_Text(pDX, IDC_STRING, m_strString);
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DDV_MaxChars(pDX, m_strString, 256);
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DDX_Text(pDX, IDC_GROUP, m_strGroup);
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DDV_MaxChars(pDX, m_strGroup, 256);
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}
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BEGIN_MESSAGE_MAP(CStringGroupDlg, CDialog)
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//{{AFX_MSG_MAP(CStringGroupDlg)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CStringGroupDlg message handlers
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BOOL CStringGroupDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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if (!m_title.IsEmpty())
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SetWindowText( m_title );
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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