Files
FC1/Editor/SoundObjectPanel.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

55 lines
1.4 KiB
C++

#if !defined(AFX_SOUNDOBJECTPANEL_H__4B0AC961_9C91_4325_B46C_36C191348B14__INCLUDED_)
#define AFX_SOUNDOBJECTPANEL_H__4B0AC961_9C91_4325_B46C_36C191348B14__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SoundObjectPanel.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSoundObjectPanel dialog
class CSoundObjectPanel : public CDialog
{
// Construction
public:
CSoundObjectPanel(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSoundObjectPanel)
enum { IDD = IDD_PANEL_SOUNDOBJECT };
//}}AFX_DATA
void SetSound( class CSoundObject *sound );
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSoundObjectPanel)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
CNumberCtrl m_outerRadius;
CNumberCtrl m_innerRadius;
CNumberCtrl m_volume;
// Implementation
protected:
virtual void OnOK() {};
virtual void OnCancel() {};
// Generated message map functions
//{{AFX_MSG(CSoundObjectPanel)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
CSoundObject *m_sound;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOUNDOBJECTPANEL_H__4B0AC961_9C91_4325_B46C_36C191348B14__INCLUDED_)