Files
FC1/Editor/Controls/AnimationToolBar.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

57 lines
1.4 KiB
C++

#if !defined(AFX_ANIMATIONTOOLBAR_H__4ED3FCE4_CB04_487F_84B5_AE815BE2711D__INCLUDED_)
#define AFX_ANIMATIONTOOLBAR_H__4ED3FCE4_CB04_487F_84B5_AE815BE2711D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AnimationToolBar.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CAnimationToolBar window
#include "AnimSequences.h"
class CAnimationToolBar : public CToolBar
{
// Construction
public:
CAnimationToolBar();
// Attributes
public:
// Operations
public:
CString GetAnimName();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAnimationToolBar)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CAnimationToolBar();
CSliderCtrl m_cKeyframes; // IDR_KEYFRAMES
CAnimSequences m_cAnimSequences; // IDR_ANIM_SEQUENCES
// Generated message map functions
protected:
//{{AFX_MSG(CAnimationToolBar)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ANIMATIONTOOLBAR_H__4ED3FCE4_CB04_487F_84B5_AE815BE2711D__INCLUDED_)