194 lines
5.5 KiB
C++
194 lines
5.5 KiB
C++
#include "stdafx.h"
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#include "MTSafeAllocator.h"
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#include <TArrays.h>
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#include <smartptr.h>
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#include "ZipFileFormat.h"
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#include "ZipDirStructures.h"
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#include "ZipDirTree.h"
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#include "ZipDirCache.h"
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#include "ZipDirFind.h"
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#include "ZipDirCacheFactory.h"
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#include "zlib/zlib.h"
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using namespace ZipFile;
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// initializes the instance structure
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void ZipDir::Cache::Construct(FILE* fNew, CMTSafeHeap* pHeap, size_t nDataSizeIn)
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{
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ConstructRefCounter();
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m_pFile = fNew;
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m_pHeap = pHeap;
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m_nDataSize = nDataSizeIn;
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m_nZipPathOffset = nDataSizeIn;
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}
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// self-destruct when ref count drops to 0
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void ZipDir::Cache::Delete()
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{
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if (m_pFile)
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fclose (m_pFile);
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m_pHeap->Free(this);
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}
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// initializes this object from the given Zip file: caches the central directory
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// returns 0 if successfully parsed, error code if an error has occured
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ZipDir::CachePtr ZipDir::NewCache (const char* szFileName, CMTSafeHeap* pHeap, InitMethodEnum nInitMethod)
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{
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// try .. catch(Error)
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CacheFactory factory(pHeap, nInitMethod);
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return factory.New(szFileName);
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}
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// looks for the given file record in the Central Directory. If there's none, returns NULL.
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// if there is some, returns the pointer to it.
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// the Path must be the relative path to the file inside the Zip
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// if the file handle is passed, it will be used to find the file data offset, if one hasn't been initialized yet
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ZipDir::FileEntry* ZipDir::Cache::FindFile (const char* szPath, bool bRefresh)
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{
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if (!this)
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return NULL;
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ZipDir::FindFile fd (this);
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if (!fd.FindExact(szPath))
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{
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assert (!fd.GetFileEntry());
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return NULL;
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}
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assert (fd.GetFileEntry());
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return fd.GetFileEntry();
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}
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// loads the given file into the pCompressed buffer (the actual compressed data)
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// if the pUncompressed buffer is supplied, uncompresses the data there
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// buffers must have enough memory allocated, according to the info in the FileEntry
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// NOTE: there's no need to decompress if the method is 0 (store)
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// returns 0 if successful or error code if couldn't do something
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ZipDir::ErrorEnum ZipDir::Cache::ReadFile (FileEntry* pFileEntry, void* pCompressed, void* pUncompressed)
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{
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if (!pFileEntry)
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return ZD_ERROR_INVALID_CALL;
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if (pFileEntry->desc.lSizeUncompressed == 0)
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{
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assert (pFileEntry->desc.lSizeCompressed == 0);
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return ZD_ERROR_SUCCESS;
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}
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assert (pFileEntry->desc.lSizeCompressed > 0);
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ErrorEnum nError = Refresh(pFileEntry);
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if (nError != ZD_ERROR_SUCCESS)
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return nError;
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if (fseek (m_pFile, pFileEntry->nFileDataOffset, SEEK_SET))
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return ZD_ERROR_IO_FAILED;
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SmartPtr pBufferDestroyer(m_pHeap);
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void* pBuffer = pCompressed; // the buffer where the compressed data will go
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if (pFileEntry->nMethod == 0 && pUncompressed)
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{
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// we can directly read into the uncompress buffer
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pBuffer = pUncompressed;
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}
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if (!pBuffer)
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{
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if (!pUncompressed)
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// what's the sense of it - no buffers at all?
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return ZD_ERROR_INVALID_CALL;
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pBuffer = m_pHeap->Alloc(pFileEntry->desc.lSizeCompressed, "ZipDir::Cache::ReadFile");
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pBufferDestroyer.Attach(pBuffer); // we want it auto-freed once we return
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}
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if (fread (pBuffer, pFileEntry->desc.lSizeCompressed, 1, m_pFile) != 1)
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return ZD_ERROR_IO_FAILED;
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// if there's a buffer for uncompressed data, uncompress it to that buffer
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if (pUncompressed)
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{
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if (pFileEntry->nMethod == 0)
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{
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assert (pBuffer == pUncompressed);
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//assert (pFileEntry->desc.lSizeCompressed == pFileEntry->nSizeUncompressed);
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//memcpy (pUncompressed, pBuffer, pFileEntry->desc.lSizeCompressed);
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}
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else
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{
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unsigned long nSizeUncompressed = pFileEntry->desc.lSizeUncompressed;
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if (Z_OK != ZipRawUncompress(m_pHeap, pUncompressed, &nSizeUncompressed, pBuffer, pFileEntry->desc.lSizeCompressed))
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return ZD_ERROR_CORRUPTED_DATA;
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}
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}
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return ZD_ERROR_SUCCESS;
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}
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// loads and unpacks the file into a newly created buffer (that must be subsequently freed with
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// Free()) Returns NULL if failed
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void* ZipDir::Cache::AllocAndReadFile (FileEntry* pFileEntry)
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{
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if (!pFileEntry)
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return NULL;
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void* pData = m_pHeap->Alloc(pFileEntry->desc.lSizeUncompressed, "ZipDir::Cache::AllocAndReadFile");
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if (pData)
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{
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if (ZD_ERROR_SUCCESS != ReadFile (pFileEntry, NULL, pData))
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{
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m_pHeap->Free (pData);
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pData = NULL;
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}
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}
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return pData;
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}
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// frees the memory block that was previously allocated by AllocAndReadFile
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void ZipDir::Cache::Free (void* pData)
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{
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m_pHeap->Free(pData);
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}
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// refreshes information about the given file entry into this file entry
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ZipDir::ErrorEnum ZipDir::Cache::Refresh (FileEntry* pFileEntry)
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{
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if (!pFileEntry)
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return ZD_ERROR_INVALID_CALL;
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if (pFileEntry->nFileDataOffset != pFileEntry->INVALID_DATA_OFFSET)
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return ZD_ERROR_SUCCESS; // the data offset has been successfully read..
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if (!this)
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return ZD_ERROR_INVALID_CALL; // from which cache is this file entry???
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return ZipDir::Refresh(m_pFile, pFileEntry);
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}
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// returns the size of memory occupied by the instance referred to by this cache
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// must be exact, because it's used by CacheRW to reallocate this cache
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size_t ZipDir::Cache::GetSize()const
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{
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if (this)
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return m_nDataSize + sizeof(Cache) + strlen(GetFilePath());
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else
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return NULL;
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}
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// QUICK check to determine whether the file entry belongs to this object
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bool ZipDir::Cache::IsOwnerOf (const FileEntry*pFileEntry)const
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{
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if (this)
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{
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// just check whether the pointer is within the memory block of this cache instance
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return ((ULONG_PTR)pFileEntry >= (ULONG_PTR)(GetRoot()+1)
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&&(ULONG_PTR)pFileEntry <= ((ULONG_PTR)GetRoot()) + m_nDataSize - sizeof(FileEntry));
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}
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else
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return false;
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} |