605 lines
13 KiB
XML
605 lines
13 KiB
XML
<?xml version="1.0" encoding = "windows-1251"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="CrySystem_XBox"
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ProjectGUID="{9F9FB6F5-D971-4887-B0AD-5C368DDAD90B}"
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SccProjectName=""$/Game01/CrySystem", JPKBAAAA"
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SccAuxPath=""
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SccLocalPath="."
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SccProvider="MSSCCI:Microsoft Visual SourceSafe"
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Keyword="XboxProj">
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<Platforms>
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<Platform
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Name="Xbox"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Xbox"
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OutputDirectory="Debug_XBox"
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IntermediateDirectory="Debug_XBox"
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ConfigurationType="4">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\CryCommon"
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PreprocessorDefinitions="_DEBUG;_XBOX;_LIB"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="3"
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AssemblerListingLocation=".\Debug_XBox/"
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ObjectFile=".\Debug_XBox/"
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ProgramDataBaseFileName=".\Debug_XBox/"
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DebugInformationFormat="3"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/CrySystem.lib"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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</Configuration>
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<Configuration
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Name="Release|Xbox"
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OutputDirectory="Release_XBox"
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IntermediateDirectory="Release_XBox"
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ConfigurationType="4">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\CryCommon"
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PreprocessorDefinitions="_RELEASE;NDEBUG;_XBOX;_LIB"
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UsePrecompiledHeader="3"
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DebugInformationFormat="2"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/CrySystem.lib"/>
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Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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</Configuration>
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<Configuration
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Name="Profile|Xbox"
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OutputDirectory="Profile"
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IntermediateDirectory="Profile"
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ConfigurationType="4">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\CryCommon"
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PreprocessorDefinitions="NDEBUG;_XBOX;_LIB"
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StringPooling="TRUE"
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BufferSecurityCheck="FALSE"
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UsePrecompiledHeader="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/CrySystem.lib"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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</Configuration>
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</Configurations>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
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<File
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RelativePath="CompressedFile.cpp">
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</File>
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<File
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RelativePath="CryPak.cpp">
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</File>
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RelativePath="CrySizerImpl.cpp">
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RelativePath="RefStreamEngine.cpp">
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RelativePath="ScriptObjectAnimation.cpp">
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<File
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RelativePath="ScriptObjectMovie.cpp">
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</File>
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<File
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RelativePath="ScriptObjectMovie.h">
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</File>
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<File
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RelativePath="ScriptObjectParticle.cpp">
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</File>
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<File
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RelativePath="ScriptObjectParticle.h">
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</File>
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<File
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RelativePath="ScriptObjectScript.cpp">
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</File>
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<File
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RelativePath="ScriptObjectScript.h">
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</File>
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RelativePath="ScriptObjectSound.cpp">
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RelativePath="ScriptObjectSound.h">
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<File
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RelativePath="ScriptObjectSystem.cpp">
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</File>
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<File
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RelativePath="ScriptObjectSystem.h">
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</File>
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<File
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RelativePath="ScriptSink.cpp">
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RelativePath="StdAfx.cpp">
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<FileConfiguration
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Name="Debug|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Profile|Xbox">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="System.cpp">
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</File>
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<File
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RelativePath="Timer.cpp">
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</File>
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<File
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RelativePath="XConsole.cpp">
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</File>
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<File
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RelativePath="XConsoleVariable.cpp">
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<File
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RelativePath="ini_vars.cpp">
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</File>
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<File
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RelativePath="unzip.cpp">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc">
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<File
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RelativePath="CryPak.h">
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</File>
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<File
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</File>
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RelativePath="CrySizerStats.h">
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</File>
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<File
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</File>
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<File
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RelativePath="XConsoleVariable.h">
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<File
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RelativePath="ini_vars.h">
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<File
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<File
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RelativePath="unzip.h">
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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<File
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RelativePath="CrySystem.rc">
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</File>
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|
|
</VisualStudioProject>
|