292 lines
9.2 KiB
C++
292 lines
9.2 KiB
C++
#include "IScriptSystem.h"
|
|
#include <StlUtils.h>
|
|
|
|
#define MUSICLOAD_MODE_BASE 0
|
|
#define MUSICLOAD_MODE_PATTERNS 1
|
|
#define MUSICLOAD_MODE_THEMES 2
|
|
#define MUSICLOAD_MODE_MOODS 3
|
|
#define MUSICLOAD_MODE_MOODLAYERS 4
|
|
#define MUSICLOAD_MODE_BRIDGES 5
|
|
#define MUSICLOAD_MODE_FADEPOS 6
|
|
#define MUSICLOAD_MODE_DEFAULTMOOD 7
|
|
#define MUSICLOAD_MODE_PATTERNSET 8
|
|
|
|
class CMusicLoadSink : public IScriptObjectDumpSink
|
|
{
|
|
private:
|
|
SMusicData *m_pMusicData;
|
|
IScriptSystem *m_pScriptSystem;
|
|
_SmartScriptObject *m_pObj;
|
|
int m_nMode;
|
|
SMusicTheme *m_pTheme;
|
|
SMusicMood *m_pMood;
|
|
SMusicPatternSet *m_pPatternSet;
|
|
SPatternDef *m_pPattern;
|
|
int m_nLayer;
|
|
|
|
typedef std::map<string,SPatternDef*,stl::less_stricmp<string> > TPatternsMap;
|
|
TPatternsMap m_patternsMap;
|
|
public:
|
|
CMusicLoadSink(SMusicData *pMusicData, IScriptSystem *pScriptSystem, _SmartScriptObject *pObj, int nMode=MUSICLOAD_MODE_BASE, SPatternDef *pPattern=NULL, SMusicTheme *pTheme=NULL, SMusicMood *pMood=NULL, SMusicPatternSet *pPatternSet=NULL, int nLayer=MUSICLAYER_MAIN)
|
|
{
|
|
m_pMusicData=pMusicData;
|
|
m_pScriptSystem=pScriptSystem;
|
|
m_pObj=pObj;
|
|
m_nMode=nMode;
|
|
m_pTheme=pTheme;
|
|
m_pMood=pMood;
|
|
m_pPatternSet=pPatternSet;
|
|
m_pPattern=pPattern;
|
|
m_nLayer=nLayer;
|
|
|
|
if (nMode == MUSICLOAD_MODE_MOODLAYERS)
|
|
{
|
|
// Make map of patterns.
|
|
for (int i = 0; i < (int)m_pMusicData->vecPatternDef.size(); i++)
|
|
{
|
|
SPatternDef *ptrn = m_pMusicData->vecPatternDef[i];
|
|
m_patternsMap[ptrn->sName.c_str()] = ptrn;
|
|
}
|
|
}
|
|
}
|
|
private:
|
|
void OnElementFound(const char *sName, ScriptVarType type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case svtObject:
|
|
{
|
|
_SmartScriptObject pObj(m_pScriptSystem, true);
|
|
if (!(*m_pObj)->GetValue(sName, pObj))
|
|
break;
|
|
switch (m_nMode)
|
|
{
|
|
case MUSICLOAD_MODE_BASE:
|
|
{
|
|
if (strcmp("Patterns", sName)==0)
|
|
{
|
|
CMusicLoadSink Sink(m_pMusicData, m_pScriptSystem, &pObj, MUSICLOAD_MODE_PATTERNS);
|
|
pObj->Dump(&Sink);
|
|
}else
|
|
if (strcmp("Themes", sName)==0)
|
|
{
|
|
CMusicLoadSink Sink(m_pMusicData, m_pScriptSystem, &pObj, MUSICLOAD_MODE_THEMES);
|
|
pObj->Dump(&Sink);
|
|
}
|
|
break;
|
|
}
|
|
case MUSICLOAD_MODE_PATTERNS:
|
|
{
|
|
SPatternDef *pPatternDef=new SPatternDef();
|
|
const char *pszFilename;
|
|
if (!pObj->GetValue("File", pszFilename))
|
|
break;
|
|
_SmartScriptObject pSubObj(m_pScriptSystem, true);
|
|
if (!pObj->GetValue("FadePos", pSubObj))
|
|
break;
|
|
if (!pObj->GetValue("LayeringVolume", pPatternDef->nLayeringVolume))
|
|
pPatternDef->nLayeringVolume=255;
|
|
pPatternDef->sName=sName;
|
|
pPatternDef->sFilename=pszFilename;
|
|
CMusicLoadSink FadePosSink(m_pMusicData, m_pScriptSystem, &pSubObj, MUSICLOAD_MODE_FADEPOS, pPatternDef);
|
|
pSubObj->Dump(&FadePosSink);
|
|
m_pMusicData->vecPatternDef.push_back(pPatternDef);
|
|
break;
|
|
}
|
|
case MUSICLOAD_MODE_THEMES:
|
|
{
|
|
_SmartScriptObject pSubObj(m_pScriptSystem, true);
|
|
SMusicTheme *pTheme=new SMusicTheme();
|
|
pTheme->sName=sName;
|
|
if (pObj->GetValue("DefaultMood", pSubObj))
|
|
{
|
|
const char *pszDefaultMood;
|
|
if (pSubObj->GetValue("Mood", pszDefaultMood))
|
|
pTheme->sDefaultMood=pszDefaultMood;
|
|
else
|
|
pTheme->sDefaultMood="";
|
|
pSubObj->GetValue("Timeout", pTheme->fDefaultMoodTimeout);
|
|
}
|
|
if (pObj->GetValue("Moods", pSubObj))
|
|
{
|
|
CMusicLoadSink MoodsSink(m_pMusicData, m_pScriptSystem, &pSubObj, MUSICLOAD_MODE_MOODS, NULL, pTheme);
|
|
pSubObj->Dump(&MoodsSink);
|
|
}
|
|
if (pObj->GetValue("Bridges", pSubObj))
|
|
{
|
|
CMusicLoadSink BridgesSink(m_pMusicData, m_pScriptSystem, &pSubObj, MUSICLOAD_MODE_BRIDGES, NULL, pTheme);
|
|
pSubObj->Dump(&BridgesSink);
|
|
}
|
|
m_pMusicData->mapThemes.insert(TThemeMapIt::value_type(sName, pTheme));
|
|
break;
|
|
}
|
|
case MUSICLOAD_MODE_MOODS:
|
|
{
|
|
if (!m_pTheme)
|
|
break;
|
|
SMusicMood *pMood=new SMusicMood();
|
|
pMood->sName=sName;
|
|
if (!pObj->GetValue("Priority", pMood->nPriority))
|
|
pMood->nPriority=0; // default priority
|
|
if (!pObj->GetValue("FadeOutTime", pMood->fFadeOutTime))
|
|
pMood->fFadeOutTime=DEFAULT_CROSSFADE_TIME;
|
|
if (!pObj->GetValue("PlaySingle", pMood->bPlaySingle))
|
|
pMood->bPlaySingle=false;
|
|
_SmartScriptObject pSubObj(m_pScriptSystem, true);
|
|
if (pObj->GetValue("PatternSet", pSubObj))
|
|
{
|
|
CMusicLoadSink Sink(m_pMusicData, m_pScriptSystem, &pSubObj, MUSICLOAD_MODE_PATTERNSET, NULL, m_pTheme, pMood);
|
|
pSubObj->Dump(&Sink);
|
|
}
|
|
m_pTheme->mapMoods.insert(TMoodMapIt::value_type(sName, pMood));
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case svtString:
|
|
case svtNumber:
|
|
{
|
|
switch (m_nMode)
|
|
{
|
|
case MUSICLOAD_MODE_BRIDGES:
|
|
{
|
|
if (!m_pTheme)
|
|
break;
|
|
const char *pszPattern;
|
|
if (!(*m_pObj)->GetValue(sName, pszPattern))
|
|
break;
|
|
m_pTheme->mapBridges.insert(TThemeBridgeMapIt::value_type(sName, pszPattern));
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
void OnElementFound(int nIdx, ScriptVarType type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case svtObject:
|
|
{
|
|
switch (m_nMode)
|
|
{
|
|
case MUSICLOAD_MODE_PATTERNSET:
|
|
{
|
|
if (!m_pMood)
|
|
break;
|
|
SMusicPatternSet *pPatternSet=new SMusicPatternSet();
|
|
_SmartScriptObject pObj(m_pScriptSystem, true);
|
|
if (!(*m_pObj)->GetAt(nIdx, pObj))
|
|
break;
|
|
if (!pObj->GetValue("MinTimeout", pPatternSet->fMinTimeout))
|
|
pPatternSet->fMinTimeout=60.0f;
|
|
if (!pObj->GetValue("MaxTimeout", pPatternSet->fMaxTimeout))
|
|
pPatternSet->fMaxTimeout=120.0f;
|
|
_SmartScriptObject pSubObj(m_pScriptSystem, true);
|
|
pPatternSet->fTotalMainPatternProbability=0.0f;
|
|
if (pObj->GetValue("MainLayer", pSubObj))
|
|
{
|
|
_SmartScriptObject pPatternsSubObj(m_pScriptSystem, true);
|
|
if (pSubObj->GetValue("Patterns", pPatternsSubObj))
|
|
{
|
|
CMusicLoadSink Sink(m_pMusicData, m_pScriptSystem, &pPatternsSubObj, MUSICLOAD_MODE_MOODLAYERS, NULL, m_pTheme, m_pMood, pPatternSet, MUSICLAYER_MAIN);
|
|
pPatternsSubObj->Dump(&Sink);
|
|
}
|
|
}
|
|
pPatternSet->fTotalRhythmicPatternProbability=0.0f;
|
|
if (pObj->GetValue("RhythmicLayer", pSubObj))
|
|
{
|
|
if (!pSubObj->GetValue("Probability", pPatternSet->fRhythmicLayerProbability))
|
|
pPatternSet->fRhythmicLayerProbability=100.0f;
|
|
if (!pSubObj->GetValue("MaxSimultaneousPatterns", pPatternSet->nMaxSimultaneousRhythmicPatterns))
|
|
pPatternSet->nMaxSimultaneousRhythmicPatterns=1;
|
|
_SmartScriptObject pPatternsSubObj(m_pScriptSystem, true);
|
|
if (pSubObj->GetValue("Patterns", pPatternsSubObj))
|
|
{
|
|
CMusicLoadSink Sink(m_pMusicData, m_pScriptSystem, &pPatternsSubObj, MUSICLOAD_MODE_MOODLAYERS, NULL, m_pTheme, m_pMood, pPatternSet, MUSICLAYER_RHYTHMIC);
|
|
pPatternsSubObj->Dump(&Sink);
|
|
}
|
|
}
|
|
pPatternSet->fTotalIncidentalPatternProbability=0.0f;
|
|
if (pObj->GetValue("IncidentalLayer", pSubObj))
|
|
{
|
|
if (!pSubObj->GetValue("Probability", pPatternSet->fIncidentalLayerProbability))
|
|
pPatternSet->fIncidentalLayerProbability=100.0f;
|
|
if (!pSubObj->GetValue("MaxSimultaneousPatterns", pPatternSet->nMaxSimultaneousIncidentalPatterns))
|
|
pPatternSet->nMaxSimultaneousIncidentalPatterns=1;
|
|
_SmartScriptObject pPatternsSubObj(m_pScriptSystem, true);
|
|
if (pSubObj->GetValue("Patterns", pPatternsSubObj))
|
|
{
|
|
CMusicLoadSink Sink(m_pMusicData, m_pScriptSystem, &pPatternsSubObj, MUSICLOAD_MODE_MOODLAYERS, NULL, m_pTheme, m_pMood, pPatternSet, MUSICLAYER_INCIDENTAL);
|
|
pPatternsSubObj->Dump(&Sink);
|
|
}
|
|
}
|
|
m_pMood->vecPatternSets.push_back(pPatternSet);
|
|
break;
|
|
}
|
|
case MUSICLOAD_MODE_MOODLAYERS:
|
|
{
|
|
if (!m_pPatternSet)
|
|
break;
|
|
_SmartScriptObject pSubObj(m_pScriptSystem, true);
|
|
if (!(*m_pObj)->GetAt(nIdx, pSubObj))
|
|
break;
|
|
// read attributes
|
|
string sPatternName;
|
|
float fProbability = 0;
|
|
const char *pszPatternName;
|
|
if (!pSubObj->GetValue("Pattern", pszPatternName))
|
|
break;
|
|
sPatternName = pszPatternName;
|
|
pSubObj->GetValue("Probability", fProbability);
|
|
|
|
SPatternDef *pPattern = stl::find_in_map( m_patternsMap,sPatternName, (SPatternDef *)NULL );
|
|
if (pPattern)
|
|
{
|
|
pPattern->fProbability = fProbability;
|
|
|
|
switch (m_nLayer)
|
|
{
|
|
case MUSICLAYER_MAIN:
|
|
m_pPatternSet->vecMainPatterns.push_back(pPattern);
|
|
m_pPatternSet->fTotalMainPatternProbability+=fProbability;
|
|
break;
|
|
case MUSICLAYER_RHYTHMIC:
|
|
m_pPatternSet->vecRhythmicPatterns.push_back(pPattern);
|
|
m_pPatternSet->fTotalRhythmicPatternProbability+=fProbability;
|
|
break;
|
|
case MUSICLAYER_INCIDENTAL:
|
|
m_pPatternSet->vecIncidentalPatterns.push_back(pPattern);
|
|
m_pPatternSet->fTotalIncidentalPatternProbability+=fProbability;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case svtString:
|
|
case svtNumber:
|
|
{
|
|
switch (m_nMode)
|
|
{
|
|
case MUSICLOAD_MODE_FADEPOS:
|
|
{
|
|
if (!m_pPattern)
|
|
break;
|
|
int nFadePos;
|
|
if (!(*m_pObj)->GetAt(nIdx, nFadePos))
|
|
break;
|
|
m_pPattern->vecFadePoints.push_back(nFadePos);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
};
|