Files
FC1/CryScriptSystem/CryScriptSystem_XBox.vcproj
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

1135 lines
28 KiB
XML

<?xml version="1.0" encoding = "windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="CryScriptSystem_XBox"
SccProjectName="&quot;$/Game01/CryScriptSystem&quot;, MNQAAAAA"
SccAuxPath=""
SccLocalPath="."
SccProvider="MSSCCI:Microsoft Visual SourceSafe">
<Platforms>
<Platform
Name="Xbox"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Xbox"
OutputDirectory="Debug_XBox"
IntermediateDirectory="Debug_XBox"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="lua,..\CryCommon"
PreprocessorDefinitions="_DEBUG;_XBOX;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderFile=".\Debug_XBox/CryScriptSystem.pch"
AssemblerListingLocation=".\Debug_XBox/"
ObjectFile=".\Debug_XBox/"
ProgramDataBaseFileName=".\Debug_XBox/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/CryScriptSystem.lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
<Configuration
Name="Release|Xbox"
OutputDirectory="Release_XBox"
IntermediateDirectory="Release_XBox"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="FALSE"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="lua,../CryCommon"
PreprocessorDefinitions="_RELEASE;NDEBUG;_XBOX;_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="$(OutDir)/CryScriptSystem.pch"
AssemblerListingLocation="$(OutDir)/"
ObjectFile="$(OutDir)/"
ProgramDataBaseFileName="$(OutDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="2"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/CryScriptSystem.lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
<Configuration
Name="Profile|Xbox"
OutputDirectory="Profile"
IntermediateDirectory="Profile"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="lua,../CryCommon"
PreprocessorDefinitions="NDEBUG;_XBOX;_LIB"
StringPooling="TRUE"
BufferSecurityCheck="FALSE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Profile/CryScriptSystem.pch"
AssemblerListingLocation=".\Profile/"
ObjectFile=".\Profile/"
ProgramDataBaseFileName=".\Profile/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/CryScriptSystem.lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath=".\CryScriptSystem.cpp">
</File>
<File
RelativePath=".\FunctionHandler.cpp">
</File>
<File
RelativePath="MemStats.cpp">
</File>
<File
RelativePath="RecycleAllocator.cpp">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\ScriptObject.cpp">
</File>
<File
RelativePath=".\ScriptSystem.cpp">
</File>
<File
RelativePath=".\StdAfx.cpp">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
<Filter
Name="LUA"
Filter="c">
<File
RelativePath=".\LUA\lapi.h">
</File>
<File
RelativePath=".\LUA\lauxlib.h">
</File>
<File
RelativePath=".\LUA\lcode.h">
</File>
<File
RelativePath=".\LUA\ldebug.h">
</File>
<File
RelativePath=".\LUA\ldo.h">
</File>
<File
RelativePath=".\LUA\lfunc.h">
</File>
<File
RelativePath=".\LUA\lgc.h">
</File>
<File
RelativePath=".\LUA\llex.h">
</File>
<File
RelativePath=".\LUA\llimits.h">
</File>
<File
RelativePath=".\LUA\lmem.h">
</File>
<File
RelativePath=".\LUA\lobject.h">
</File>
<File
RelativePath=".\LUA\lopcodes.h">
</File>
<File
RelativePath=".\LUA\lparser.h">
</File>
<File
RelativePath=".\LUA\lstate.h">
</File>
<File
RelativePath=".\LUA\lstring.h">
</File>
<File
RelativePath=".\LUA\ltable.h">
</File>
<File
RelativePath=".\LUA\ltm.h">
</File>
<File
RelativePath=".\LUA\lua.h">
</File>
<File
RelativePath=".\LUA\luadebug.h">
</File>
<File
RelativePath=".\LUA\lualib.h">
</File>
<File
RelativePath=".\LUA\lundump.h">
</File>
<File
RelativePath=".\LUA\lvm.h">
</File>
<File
RelativePath=".\LUA\lzio.h">
</File>
<Filter
Name="LuaCryPakIO"
Filter="">
<File
RelativePath="LuaCryPakIO.cpp">
</File>
<File
RelativePath="LuaCryPakIO.h">
</File>
</Filter>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath=".\LUA\lapi.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lib\lauxlib.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lib\lbaselib.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath="LUA\lib\lbitlib.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lcode.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lib\ldblib.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\ldebug.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\ldo.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lfunc.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lgc.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lib\liolib.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\llex.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lib\lmathlib.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lmem.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lobject.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lopcodes.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lparser.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lstate.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lstring.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lib\lstrlib.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\ltable.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\ltests.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\ltm.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lundump.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lvm.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\LUA\lzio.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
</File>
<File
RelativePath="vectorlib.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
WarningLevel="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
WarningLevel="0"
DisableSpecificWarnings="4244"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
WarningLevel="0"/>
</FileConfiguration>
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath=".\FunctionHandler.h">
</File>
<File
RelativePath="RecycleAllocator.h">
</File>
<File
RelativePath=".\ScriptObject.h">
</File>
<File
RelativePath=".\ScriptSystem.h">
</File>
<File
RelativePath="StackGuard.h">
</File>
<File
RelativePath=".\StdAfx.h">
</File>
</Filter>
<Filter
Name="XML"
Filter="">
<File
RelativePath=".\XMLDOMDocumentImpl.cpp">
</File>
<File
RelativePath=".\XMLDOMDocumentImpl.h">
</File>
<File
RelativePath=".\XMLDOMNodeImpl.cpp">
</File>
<File
RelativePath=".\XMLDOMNodeImpl.h">
</File>
<File
RelativePath=".\XMLDOMNodeListImpl.cpp">
</File>
<File
RelativePath=".\XMLDOMNodeListImpl.h">
</File>
<File
RelativePath=".\_XMLDOMParserImpl.cpp">
</File>
<File
RelativePath=".\_XMLDOMParserImpl.h">
</File>
<Filter
Name="Expat"
Filter="">
<File
RelativePath=".\Expat\ascii.h">
</File>
<File
RelativePath=".\Expat\asciitab.h">
</File>
<File
RelativePath=".\Expat\config.h">
</File>
<File
RelativePath=".\Expat\expat.h">
</File>
<File
RelativePath=".\Expat\iasciitab.h">
</File>
<File
RelativePath=".\Expat\latin1tab.h">
</File>
<File
RelativePath=".\Expat\nametab.h">
</File>
<File
RelativePath=".\Expat\utf8tab.h">
</File>
<File
RelativePath=".\Expat\winconfig.h">
</File>
<File
RelativePath=".\Expat\xmlparse.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Expat\xmlrole.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Expat\xmlrole.h">
</File>
<File
RelativePath=".\Expat\xmltok.c">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Expat\xmltok.h">
</File>
<File
RelativePath=".\Expat\xmltok_impl.c">
<FileConfiguration
Name="Debug|Xbox"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
</FileConfiguration>
</File>
<File
RelativePath=".\Expat\xmltok_impl.h">
</File>
<File
RelativePath=".\Expat\xmltok_ns.c">
<FileConfiguration
Name="Debug|Xbox"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Xbox"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
</FileConfiguration>
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
<File
RelativePath=".\ReadMe.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>