Files
FC1/CryPhysics/obbtree.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

68 lines
2.5 KiB
C++

#ifndef obbtree_h
#define obbtree_h
#pragma once
struct OBBnode {
vectorf axes[3];
vectorf center;
vectorf size;
int iparent;
int ichild;
int ntris;
};
class CTriMesh;
class COBBTree : public CBVTree {
public:
COBBTree() { m_nMinTrisPerNode=2; m_nMaxTrisPerNode=4; m_maxSkipDim=0; m_pNodes=0; m_pTri2Node=0; }
virtual ~COBBTree() {
if (m_pNodes) delete[] m_pNodes; m_pNodes=0;
if (m_pTri2Node) delete[] m_pTri2Node; m_pTri2Node=0;
}
virtual int GetType() { return BVT_OBB; }
virtual float Build(CGeometry *pMesh);
virtual void SetGeomConvex();
void SetParams(int nMinTrisPerNode,int nMaxTrisPerNode, float skipdim);
float BuildNode(int iNode, int iTriStart,int nTris, int nDepth);
virtual int PrepareForIntersectionTest(geometry_under_test *pGTest);
virtual void CleanupAfterIntersectionTest(geometry_under_test *pGTest);
virtual void GetBBox(box *pbox);
virtual int MaxPrimsInNode() { return m_nMaxTrisInNode; }
virtual void GetNodeBV(BV *&pBV, int iNode=0);
virtual void GetNodeBV(BV *&pBV, const vectorf &sweepdir,float sweepstep, int iNode=0);
virtual void GetNodeBV(const matrix3x3f &Rw,const vectorf &offsw,float scalew, BV *&pBV, int iNode=0);
virtual void GetNodeBV(const matrix3x3f &Rw,const vectorf &offsw,float scalew, BV *&pBV, const vectorf &sweepdir,float sweepstep, int iNode=0) {}
virtual float SplitPriority(const BV* pBV);
virtual void GetNodeChildrenBVs(const matrix3x3f &Rw,const vectorf &offsw,float scalew, const BV *pBV_parent, BV *&pBV_child1,BV *&pBV_child2);
virtual void GetNodeChildrenBVs(const BV *pBV_parent, BV *&pBV_child1,BV *&pBV_child2);
virtual void GetNodeChildrenBVs(const BV *pBV_parent, const vectorf &sweepdir,float sweepstep, BV *&pBV_child1,BV *&pBV_child2);
virtual void ReleaseLastBVs();
virtual void ReleaseLastSweptBVs();
virtual int GetNodeContents(int iNode, BV *pBVCollider,int bColliderUsed,int bColliderLocal,
geometry_under_test *pGTest,geometry_under_test *pGTestOp);
virtual int GetNodeContentsIdx(int iNode, int &iStartPrim) { iStartPrim = m_pNodes[iNode].ichild; return m_pNodes[iNode].ntris; }
virtual void MarkUsedTriangle(int itri, geometry_under_test *pGTest);
virtual void GetMemoryStatistics(ICrySizer *pSizer);
virtual void Save(CMemStream &stm);
virtual void Load(CMemStream &stm, CGeometry *pGeom);
CTriMesh *m_pMesh;
OBBnode *m_pNodes;
int m_nNodes;
int m_nNodesAlloc;
index_t *m_pTri2Node;
int m_nMaxTrisInNode;
int m_nMinTrisPerNode;
int m_nMaxTrisPerNode;
float m_maxSkipDim;
int *m_pMapVtxUsed;
vectorf *m_pVtxUsed;
};
#endif