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FC1/CryMovie/xml/xml.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

225 lines
6.6 KiB
C++

#ifndef __XML_HEADER__
#define __XML_HEADER__
#include <vector>
#include <set>
#include <string>
#include "ixml.h"
/************************************************************************/
/* XmlParser class, Parse xml and return root xml node if success. */
/************************************************************************/
class XmlParser
{
public:
//! Parse xml file.
XmlNodeRef parse( const char *fileName );
//! Parse xml from memory buffer.
XmlNodeRef parseBuffer( const char *buffer );
const char* getErrorString() const { return m_errorString; }
private:
XmlString m_errorString;
};
/**
******************************************************************************
* XmlAttribute class
******************************************************************************
*/
//////////////////////////////////////////////////////////////////////////
class XmlAttribute {
public:
const char* key;
const char* value;
XmlAttribute() { m_bOwnKey = false; m_bOwnValue = false; }
//XmlAttribute( const char *k,const char *v ) : key(k),value(v) {}
//explicit XmlAttribute( const char *k ) : key(k) {}
XmlAttribute( const XmlAttribute &attr ) { m_bOwnKey = false; m_bOwnValue = false; *this = attr; }
XmlAttribute& operator=( const XmlAttribute &attr )
{
if (m_bOwnKey) free( (void*)key );
if (m_bOwnValue) free( (void*)value );
size_t keylen = strlen(attr.key);
size_t valuelen = strlen(attr.value);
if (keylen < sizeof(m_key))
{
m_bOwnKey = false;
strcpy(m_key,attr.key);
key = m_key;
}
else
{
m_bOwnKey = true;
char *sKey = (char*)malloc(keylen+1);
strcpy( sKey,attr.key );
key = sKey;
}
if (valuelen < sizeof(m_value))
{
m_bOwnValue = false;
strcpy(m_value,attr.value);
value = m_value;
}
else
{
m_bOwnValue = true;
char *sValue = (char*)malloc(valuelen+1);
strcpy( sValue,attr.value );
value = sValue;
}
return *this;
}
~XmlAttribute() {
if (m_bOwnKey) free( (void*)key );
if (m_bOwnValue) free( (void*)value );
}
bool operator<( const XmlAttribute &attr ) const { return stricmp( key,attr.key ) < 0; }
bool operator>( const XmlAttribute &attr ) const { return stricmp( key,attr.key ) > 0; }
bool operator==( const XmlAttribute &attr ) const { return stricmp( key,attr.key ) == 0; }
bool operator!=( const XmlAttribute &attr ) const { return stricmp( key,attr.key ) != 0; }
private:
char m_key[16];
char m_value[16];
unsigned m_bOwnKey : 1;
unsigned m_bOwnValue : 1;
};
//! Xml node attributes class.
typedef std::set<XmlAttribute> XmlAttributes;
/**
******************************************************************************
* CXmlNode class
* Never use CXmlNode directly instead use reference counted XmlNodeRef.
******************************************************************************
*/
class CXmlNode : public IXmlNode
{
public:
//! Constructor.
CXmlNode( const char *tag );
//! Destructor.
~CXmlNode();
//////////////////////////////////////////////////////////////////////////
//! Reference counting.
void AddRef() { m_refCount++; };
//! When ref count reach zero XML node dies.
void Release() { if (--m_refCount <= 0) delete this; };
//! Create new XML node.
XmlNodeRef createNode( const char *tag );
//! Get XML node tag.
const char *getTag() const { return m_tag; };
void setTag( const char *tag ) { m_tag = tag; }
//! Return true if givven tag equal to node tag.
bool isTag( const char *tag ) const;
//! Get XML Node attributes.
virtual int getNumAttributes() const { return (int)m_attributes.size(); };
//! Return attribute key and value by attribute index.
virtual bool getAttributeByIndex( int index,const char **key,const char **value );
virtual void copyAttributes( XmlNodeRef fromNode );
//! Get XML Node attribute for specified key.
const char* getAttr( const char *key ) const;
//! Check if attributes with specified key exist.
bool haveAttr( const char *key ) const;
//! Adds new child node.
void addChild( XmlNodeRef &node );
//! Creates new xml node and add it to childs list.
XmlNodeRef newChild( const char *tagName );
//! Remove child node.
void removeChild( XmlNodeRef &node );
//! Remove all child nodes.
void removeAllChilds();
//! Get number of child XML nodes.
int getChildCount() const { return (int)m_childs.size(); };
//! Get XML Node child nodes.
XmlNodeRef getChild( int i ) const;
//! Find node with specified tag.
XmlNodeRef findChild( const char *tag ) const;
//! Get parent XML node.
XmlNodeRef getParent() const { return m_parent; }
//! Returns content of this node.
const char* getContent() const { return m_content; };
void setContent( const char *str ) { m_content = str; };
void addContent( const char *str ) { m_content += str; };
XmlNodeRef clone();
//! Returns line number for XML tag.
int getLine() const { return m_line; };
//! Set line number in xml.
void setLine( int line ) { m_line = line; };
//! Returns XML of this node and sub nodes.
XmlString getXML( int level=0 ) const;
bool saveToFile( const char *fileName );
//! Set new XML Node attribute (or override attribute with same key).
void setAttr( const char* key,const char* value );
void setAttr( const char* key,int value );
void setAttr( const char* key,unsigned int value );
void setAttr( const char* key,float value );
void setAttr( const char* key,const Vec3 &value );
void setAttr( const char* key,const Quat &value );
//! Delete attrbute.
void delAttr( const char* key );
//! Remove all node attributes.
void removeAllAttributes();
//! Get attribute value of node.
bool getAttr( const char *key,int &value ) const;
bool getAttr( const char *key,unsigned int &value ) const;
bool getAttr( const char *key,float &value ) const;
bool getAttr( const char *key,Vec3 &value ) const;
bool getAttr( const char *key,Quat &value ) const;
bool getAttr( const char *key,bool &value ) const;
bool getAttr( const char *key,XmlString &value ) const { XmlString v; if (v=getAttr(key)) { value = v; return true; } else return false; }
// bool getAttr( const char *key,CString &value ) const { XmlString v; if (getAttr(key,v)) { value = (const char*)v; return true; } else return false; }
private:
//! Ref count itself, its zeroed on node creation.
int m_refCount;
//! Line in XML file where this node firstly appeared (usefull for debuggin).
int m_line;
//! Tag of XML node.
XmlString m_tag;
//! Content of XML node.
XmlString m_content;
//! Parent XML node.
CXmlNode *m_parent;
//! Next XML node in same hierarchy level.
typedef std::vector<XmlNodeRef> XmlNodes;
XmlNodes m_childs;
//! Xml node attributes.
XmlAttributes m_attributes;
static XmlAttribute tempAttr;
};
#endif // __XML_HEADER__