Files
FC1/CryInput/CryInput.vcproj
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

465 lines
12 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="CryInput"
ProjectGUID="{BDBC2938-D1D4-4773-9466-4E085586B073}"
SccProjectName="Perforce Project"
SccAuxPath=""
SccLocalPath="."
SccProvider="MSSCCI:Perforce SCM">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="D:\Games\FC\Bin32"
IntermediateDirectory="Release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="FALSE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\CryCommon"
PreprocessorDefinitions="_RELEASE;WIN32;NDEBUG;_WINDOWS;_USRDLL;CRYINPUT_EXPORTS"
StringPooling="TRUE"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
EnableEnhancedInstructionSet="0"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Release/CryInput.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/CryInput.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile=".\Release/CryInput.pdb"
ImportLibrary="$(IntDir)/$(TargetName).lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/CryInput.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Profile|Win32"
OutputDirectory="D:\Games\FC\Bin32"
IntermediateDirectory="Profile"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="2"
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="FALSE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\CryCommon"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CRYINPUT_EXPORTS"
StringPooling="TRUE"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
EnableEnhancedInstructionSet="0"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Profile/CryInput.pch"
AssemblerListingLocation=".\Profile/"
ObjectFile=".\Profile/"
ProgramDataBaseFileName=".\Profile/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
BaseAddress="0x33500000"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName="C:\MasterCD/CryInput.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="D:\Games\FC\Bin32"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="0"
AdditionalIncludeDirectories="..\CryCommon"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CRYINPUT_EXPORTS"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Debug/CryInput.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ImportLibrary="$(IntDir)/$(TargetName).lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/CryInput.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug64|Win32"
OutputDirectory="D:\Games\FC\Bin32"
IntermediateDirectory="Debug64"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\CryCommon;C:\DXSDK\Include"
PreprocessorDefinitions="WIN64;_DEBUG;_WINDOWS;_USRDLL;CRYINPUT_EXPORTS"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
BufferSecurityCheck="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile="$(IntDir)/$(ProjectName).pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/$(ProjectName).pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:AMD64"
OutputFile="$(OutDir)/$(ProjectName).dll"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
LargeAddressAware="2"
ImportLibrary="$(OutDir)/$(ProjectName).lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/CryInput.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release64|Win32"
OutputDirectory="D:\Games\FC\Bin32"
IntermediateDirectory="Release64"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
AdditionalIncludeDirectories="..\CryCommon;C:\DXSDK\Include"
PreprocessorDefinitions="_RELEASE;NDEBUG;WIN64;WIN32;_AMD64_;_WINDOWS;_USRDLL;CRYINPUT_EXPORTS"
BasicRuntimeChecks="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile="$(IntDir)/$(ProjectName).pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/$(ProjectName).pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:AMD64"
OutputFile="$(OutDir)/$(ProjectName).dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
LargeAddressAware="2"
ImportLibrary="$(OutDir)/$(ProjectName).lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/CryInput.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath=".\CryInput.cpp">
</File>
<File
RelativePath=".\Input.cpp">
</File>
<File
RelativePath=".\Joystick.cpp">
</File>
<File
RelativePath=".\StdAfx.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug64|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release64|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
<File
RelativePath=".\XActionMap.cpp">
</File>
<File
RelativePath=".\XActionMapManager.cpp">
</File>
<File
RelativePath=".\XKeyboard.cpp">
</File>
<File
RelativePath=".\XMouse.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="Input.h">
</File>
<File
RelativePath=".\Joystick.h">
</File>
<File
RelativePath=".\Keyboard.h">
</File>
<File
RelativePath=".\StdAfx.h">
</File>
<File
RelativePath=".\XActionMap.h">
</File>
<File
RelativePath=".\XActionMapManager.h">
</File>
<File
RelativePath=".\XKeyboard.h">
</File>
<File
RelativePath=".\XMouse.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
<File
RelativePath=".\ReadMe.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>