Files
FC1/CryGame/XEntityProcessingCmd.cpp
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

201 lines
4.8 KiB
C++

//////////////////////////////////////////////////////////////////////////
//
// CryFont Source Code
//
// File: XEntityProcessingCmd
// Description: Command processing helper class.
//
// History:
// - August 23, 2001: Created by Alberto Demichelis
//
//////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "XEntityProcessingCmd.h"
#define NO_QUANTIZED_ANGLES
//////////////////////////////////////////////////////////////////////////
CXEntityProcessingCmd::CXEntityProcessingCmd()
{
m_vDeltaAngles[0] = 0.0f;
m_vDeltaAngles[1] = 0.0f;
m_vDeltaAngles[2] = 0.0f;
m_nActionFlags[0]=0;
m_nActionFlags[1]=0;
m_fLeaning=0.0f;
Reset();
/*#if defined(LINUX)
const int nMaxSlices = sizeof(m_fTimeSlices)/sizeof(m_fTimeSlices[0]);
for(int i=0;i<nMaxSlices;++i)
m_fTimeSlices[i] = 0.f;
#endif
*/}
//////////////////////////////////////////////////////////////////////////
CXEntityProcessingCmd::~CXEntityProcessingCmd()
{
}
//////////////////////////////////////////////////////////////////////////
void CXEntityProcessingCmd::AddAction(unsigned int nFlags)
{
int nSlot=nFlags/32;
m_nActionFlags[nSlot] |= (1<<(nFlags-1&31));
}
//////////////////////////////////////////////////////////////////////////
void CXEntityProcessingCmd::RemoveAction(unsigned int nFlags)
{
int nSlot=nFlags/32;
m_nActionFlags[nSlot] &= ~(1<<(nFlags-1&31));
//m_nActionFlags &= ~nFlags;
}
//////////////////////////////////////////////////////////////////////////
bool CXEntityProcessingCmd::CheckAction(unsigned int nFlags)
{
int nSlot=nFlags/32;
return (m_nActionFlags[nSlot] & (1<<(nFlags-1&31)))?true:false;
}
//////////////////////////////////////////////////////////////////////////
void CXEntityProcessingCmd::Reset()
{
m_nActionFlags[0] = 0;
m_nActionFlags[1] = 0;
m_iPhysicalTime = 0;
m_nTimeSlices = 0;
}
//////////////////////////////////////////////////////////////////////////
Vec3d& CXEntityProcessingCmd::GetDeltaAngles()
{
return m_vDeltaAngles;
}
//////////////////////////////////////////////////////////////////////////
void CXEntityProcessingCmd::SetDeltaAngles( const Vec3d &ang )
{
#ifndef NO_QUANTIZED_ANGLES
Ang3d q=ang;
unsigned short x=(q.x*0xFFFF/360);
unsigned short y=(q.y*0xFFFF/360);
unsigned short z=(q.z*0xFFFF/360);
m_vDeltaAngles.x=((float)x*360)/0xFFFF;
m_vDeltaAngles.y=((float)y*360)/0xFFFF;
m_vDeltaAngles.z=((float)z*360)/0xFFFF;
#else
m_vDeltaAngles = ang;
#endif
}
//////////////////////////////////////////////////////////////////////////
bool CXEntityProcessingCmd::Write( CStream &stm, IBitStream *pBitStream, bool bWriteAngles )
{
if(!stm.WritePacked((unsigned int)m_iPhysicalTime))
return false;
if(!stm.WritePacked(m_nActionFlags[0]))
return false;
if(!stm.WritePacked(m_nActionFlags[1]))
return false;
if (bWriteAngles)
{
stm.Write(true);
if(!pBitStream->WriteBitStream(stm,m_vDeltaAngles,eEulerAnglesHQ))
return false;
if(!pBitStream->WriteBitStream(stm,m_fLeaning,eSignedUnitValueLQ))
return false;
/*
if(!stm.Write(m_vDeltaAngles[0]))
return false;
if(!stm.Write(m_vDeltaAngles[1]))
return false;
if(!stm.Write(m_vDeltaAngles[2]))
return false;
if(!stm.Write(m_fLeaning))
return false;
*/
}
else
stm.Write(false);
unsigned char i,nSameSlices;
stm.Write(m_nTimeSlices);
for(i=0,nSameSlices=1;i<m_nTimeSlices;i++)
{
if (i<m_nTimeSlices-1 && m_fTimeSlices[i+1]==m_fTimeSlices[i])
{
nSameSlices++; continue;
}
stm.Write(nSameSlices);
stm.Write(m_fTimeSlices[i]);
nSameSlices = 1;
}
return true;
}
//////////////////////////////////////////////////////////////////////////
bool CXEntityProcessingCmd::Read( CStream &stm, IBitStream *pBitStream )
{
if(!stm.ReadPacked((unsigned int&)m_iPhysicalTime))
return false;
if(!stm.ReadPacked(m_nActionFlags[0]))
return false;
if(!stm.ReadPacked(m_nActionFlags[1]))
return false;
bool bReadAngles;
if (!stm.Read(bReadAngles))
return false;
if (bReadAngles)
{
if(!pBitStream->ReadBitStream(stm,m_vDeltaAngles,eEulerAnglesHQ))
return false;
if(!pBitStream->ReadBitStream(stm,m_fLeaning,eSignedUnitValueLQ))
return false;
/*
if(!stm.Read(m_vDeltaAngles[0]))
return false;
if(!stm.Read(m_vDeltaAngles[1]))
return false;
if(!stm.Read(m_vDeltaAngles[2]))
return false;
if(!stm.Read(m_fLeaning))
return false;
*/
}
float fCurSlice;
unsigned char nSlices,nSameSlices,i;
const int nMaxSlices = sizeof(m_fTimeSlices)/sizeof(m_fTimeSlices[0]);
for(stm.Read(nSlices),m_nTimeSlices=0; nSlices>0 && m_nTimeSlices<nMaxSlices; nSlices-=nSameSlices)
{
stm.Read(nSameSlices);
stm.Read(fCurSlice);
#if defined(LINUX)
if(_isnan(fCurSlice))
break;
#endif
for(i=0; i<nSameSlices && m_nTimeSlices<nMaxSlices; i++)
m_fTimeSlices[m_nTimeSlices++] = fCurSlice;
}
return true;
}