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FC1/CryFont/FontRenderer.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

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3.1 KiB
C++

//-------------------------------------------------------------------------------------------------
// Author: Márcio Martins
//
// Purpose:
// - Render a glyph outline into a bitmap using FreeType 2
//
// History:
// - [6/6/2003] created the file
//
//-------------------------------------------------------------------------------------------------
#pragma once
#include <string>
#include "GlyphBitmap.h"
#include "FreeType2/include/FreeType/FreeType.h"
// Corresponds to the Unicode character set. This value covers all versions of the Unicode repertoire,
// including ASCII and Latin-1. Most fonts include a Unicode charmap, but not all of them.
#define FONT_ENCODING_UNICODE (FT_ENCODING_UNICODE)
// Corresponds to the Microsoft Symbol encoding, used to encode mathematical symbols in the 32..255 character code range.
// For more information, see `http://www.ceviz.net/symbol.htm'.
#define FONT_ENCODING_SYMBOL (FT_ENCODING_MS_SYMBOL)
// Corresponds to Microsoft's Japanese SJIS encoding.
// More info at `http://langsupport.japanreference.com/encoding.shtml'. See note on multi-byte encodings below.
#define FONT_ENCODING_SJIS (FT_ENCODING_MS_SJIS)
// Corresponds to the encoding system for Simplified Chinese, as used in China. Only found in some TrueType fonts.
#define FONT_ENCODING_GB2312 (FT_ENCODING_MS_GB2312)
// Corresponds to the encoding system for Traditional Chinese, as used in Taiwan and Hong Kong. Only found in some TrueType fonts.
#define FONT_ENCODING_BIG5 (FT_ENCODING_MS_BIG5)
// Corresponds to the Korean encoding system known as Wansung.
// This is a Microsoft encoding that is only found in some TrueType fonts.
// For more information, see `http://www.microsoft.com/typography/unicode/949.txt'.
#define FONT_ENCODING_WANSUNG (FT_ENCODING_MS_WANSUNG)
// The Korean standard character set (KS C-5601-1992), which corresponds to Windows code page 1361.
// This character set includes all possible Hangeul character combinations. Only found on some rare TrueType fonts.
#define FONT_ENCODING_JOHAB (FT_ENCODING_MS_JOHAB)
//------------------------------------------------------------------------------------
class CFontRenderer
{
public:
CFontRenderer();
~CFontRenderer();
int LoadFromFile(const string &szFileName);
int LoadFromMemory(unsigned char *pBuffer, int iBufferSize);
int Release();
int SetGlyphBitmapSize(int iWidth, int iHeight);
int GetGlyphBitmapSize(int *pWidth, int *pHeight);
int SetSizeRatio(float fSizeRatio) { m_fSizeRatio = fSizeRatio; return 1; };
float GetSizeRatio() { return m_fSizeRatio; };
int SetEncoding(FT_Encoding pEncoding);
FT_Encoding GetEncoding() { return m_pEncoding; };
int GetGlyph(CGlyphBitmap *pGlyphBitmap, int *iGlyphWidth, int *iGlyphHeight, int iX, int iY, int iCharCode);
int GetGlyphScaled(CGlyphBitmap *pGlyphBitmap, int *iGlyphWidth, int *iGlyphHeight, int iX, int iY, float fScaleX, float fScaleY, int iCharCode);
private:
FT_Library m_pLibrary;
FT_Face m_pFace;
FT_GlyphSlot m_pGlyph;
float m_fSizeRatio;
FT_Encoding m_pEncoding;
int m_iGlyphBitmapWidth;
int m_iGlyphBitmapHeight;
};