Files
FC1/CryCommon/CRETerrainSector.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

87 lines
1.5 KiB
C++

#ifndef __CRECommon_H__
#define __CRECommon_H__
//=============================================================
//class CTerrain;
class CRECommon : public CRendElement
{
friend class CRender3D;
public:
CRECommon()
{
mfSetType(eDATA_TerrainSector);
mfUpdateFlags(FCEF_TRANSFORM);
}
virtual ~CRECommon()
{
}
virtual void mfPrepare();
virtual bool mfDraw(SShader *ef, SShaderPass *sfm) { return true; }
};
class CREFarTreeSprites : public CRECommon
{
public:
CREFarTreeSprites()
{
mfSetType(eDATA_FarTreeSprites);
mfUpdateFlags(FCEF_TRANSFORM);
}
virtual bool mfDraw(SShader *ef, SShaderPass *sfm);
};
class CRETerrainDetailTextureLayers: public CRECommon
{
public:
CRETerrainDetailTextureLayers()
{
mfSetType(eDATA_TerrainDetailTextureLayers);
mfUpdateFlags(FCEF_TRANSFORM);
}
virtual bool mfDraw(SShader *ef, SShaderPass *sfm);
};
class CRETerrainParticles: public CRECommon
{
public:
CRETerrainParticles()
{
mfSetType(eDATA_TerrainParticles);
mfUpdateFlags(FCEF_TRANSFORM);
}
virtual bool mfDraw(SShader *ef, SShaderPass *sfm);
};
class CREClearStencil : public CRECommon
{
public:
CREClearStencil()
{
mfSetType(eDATA_ClearStencil);
mfUpdateFlags(FCEF_TRANSFORM);
}
virtual bool mfDraw(SShader *ef, SShaderPass *sfm);
};
class CREShadowMapGen: public CRECommon
{
public:
CREShadowMapGen()
{
mfSetType(eDATA_ShadowMapGen);
mfUpdateFlags(FCEF_TRANSFORM);
}
virtual bool mfDraw(SShader *ef, SShaderPass *sfm) { return true; }
};
#endif // __CRECommon_H__