95 lines
1.5 KiB
C
95 lines
1.5 KiB
C
#ifndef _AGENTPARAMS_H_
|
|
#define _AGENTPARAMS_H_
|
|
|
|
|
|
typedef struct AgentParameters
|
|
{
|
|
//-------------
|
|
// ranges
|
|
//----------------
|
|
// sensors:
|
|
// sight
|
|
float m_fSightRange; // how far can the agent see
|
|
float m_fHorizontalFov;
|
|
float m_fGravityMultiplier;
|
|
float m_fAccuracy;
|
|
float m_fOriginalAccuracy;
|
|
float m_fResponsiveness;
|
|
|
|
float m_fMaxHealth;
|
|
|
|
// sound
|
|
float m_fSoundRange; // how far can agent hear
|
|
|
|
// behaviour
|
|
float m_fAttackRange;
|
|
float m_fCommRange;
|
|
|
|
//-----------
|
|
// indices
|
|
//-------------
|
|
float m_fAggression;
|
|
float m_fOriginalAggression;
|
|
float m_fCohesion;
|
|
float m_fPersistence;
|
|
|
|
//-----------
|
|
// hostility data
|
|
//------------
|
|
float m_fSpeciesHostility;
|
|
float m_fGroupHostility;
|
|
float m_fMeleeDistance;
|
|
|
|
//-------------
|
|
// grouping data
|
|
//--------------
|
|
int m_nSpecies;
|
|
int m_nGroup;
|
|
|
|
bool m_bIgnoreTargets;
|
|
bool m_bPerceivePlayer;
|
|
bool m_bAwareOfPlayerTargeting;
|
|
bool m_bSpecial;
|
|
bool m_bSmartMelee;
|
|
|
|
|
|
AgentParameters()
|
|
{
|
|
m_bSmartMelee = true;
|
|
m_bSpecial = false;
|
|
m_fSightRange=0;
|
|
m_fHorizontalFov=0;
|
|
m_fGravityMultiplier=1.f;
|
|
m_fAccuracy=0;
|
|
m_fResponsiveness=0;
|
|
|
|
m_fMaxHealth=0;
|
|
m_fSoundRange=0;
|
|
m_fAttackRange=0;
|
|
m_fCommRange=0;
|
|
|
|
m_fAggression=0;
|
|
m_fCohesion=0;
|
|
m_fPersistence=0;
|
|
|
|
m_fSpeciesHostility=0;
|
|
m_fGroupHostility=0;
|
|
|
|
m_nSpecies=0;
|
|
m_nGroup=0;
|
|
|
|
m_fMeleeDistance = 2.f;
|
|
|
|
m_bIgnoreTargets=false;
|
|
m_bPerceivePlayer=true;
|
|
m_bAwareOfPlayerTargeting=false;
|
|
}
|
|
|
|
|
|
|
|
} AgentParameters;
|
|
|
|
|
|
#endif _AGENTPARAMS_H_
|
|
|