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FC1/CryAnimation/Vec3a16.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

12 lines
242 B
C++

//////////////////////////////////////////////////////////////////////////
// Vec3d aligned on 16-byte boundary
#ifndef _CRY_ANIMATION_VEC_3D_A_16_HDR_
#define _CRY_ANIMATION_VEC_3D_A_16_HDR_
class Vec3a16: public Vec3d
{
public:
};
#endif